Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

39 lines
1.0 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.UIElements
{
// Token: 0x02000049 RID: 73
[Token(Token = "0x2000049")]
internal class EventCallbackListPool
{
// Token: 0x06000172 RID: 370 RVA: 0x0000218A File Offset: 0x0000038A
[Token(Token = "0x6000172")]
[Address(RVA = "0x6617A0", Offset = "0x6607A0", VA = "0x1806617A0")]
public EventCallbackList Get(EventCallbackList initializer)
{
return null;
}
// Token: 0x06000173 RID: 371 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000173")]
[Address(RVA = "0x661900", Offset = "0x660900", VA = "0x180661900")]
public void Release(EventCallbackList element)
{
}
// Token: 0x06000174 RID: 372 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000174")]
[Address(RVA = "0x661990", Offset = "0x660990", VA = "0x180661990")]
public EventCallbackListPool()
{
}
// Token: 0x040000EA RID: 234
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40000EA")]
private readonly Stack<EventCallbackList> m_Stack;
}
}