32 lines
871 B
C#
32 lines
871 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UIElements
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{
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// Token: 0x0200007B RID: 123
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[Token(Token = "0x200007B")]
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public sealed class PointerEnterEvent : PointerEventBase<PointerEnterEvent>
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{
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// Token: 0x06000277 RID: 631 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000277")]
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[Address(RVA = "0x66C790", Offset = "0x66B790", VA = "0x18066C790", Slot = "12")]
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protected override void Init()
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{
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}
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// Token: 0x06000278 RID: 632 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000278")]
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[Address(RVA = "0x65EFC0", Offset = "0x65DFC0", VA = "0x18065EFC0")]
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private void LocalInit()
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{
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}
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// Token: 0x06000279 RID: 633 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000279")]
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[Address(RVA = "0x66C7D0", Offset = "0x66B7D0", VA = "0x18066C7D0")]
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public PointerEnterEvent()
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{
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}
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}
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}
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