16 lines
316 B
C#
16 lines
316 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UIElements
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{
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// Token: 0x0200001D RID: 29
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[Token(Token = "0x200001D")]
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internal class RuntimePanel : Panel
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{
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// Token: 0x04000066 RID: 102
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[FieldOffset(Offset = "0x88")]
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[Token(Token = "0x4000066")]
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internal RenderTexture targetTexture;
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}
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}
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