36 lines
777 B
C#
36 lines
777 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UIElements
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{
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// Token: 0x0200002C RID: 44
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[Token(Token = "0x200002C")]
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internal enum VisualTreeUpdatePhase
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{
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// Token: 0x040000B0 RID: 176
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[Token(Token = "0x40000B0")]
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ViewData,
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// Token: 0x040000B1 RID: 177
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[Token(Token = "0x40000B1")]
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Bindings,
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// Token: 0x040000B2 RID: 178
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[Token(Token = "0x40000B2")]
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Animation,
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// Token: 0x040000B3 RID: 179
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[Token(Token = "0x40000B3")]
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Styles,
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// Token: 0x040000B4 RID: 180
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[Token(Token = "0x40000B4")]
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Layout,
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// Token: 0x040000B5 RID: 181
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[Token(Token = "0x40000B5")]
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TransformClip,
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// Token: 0x040000B6 RID: 182
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[Token(Token = "0x40000B6")]
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Repaint,
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// Token: 0x040000B7 RID: 183
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[Token(Token = "0x40000B7")]
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Count
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}
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}
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