Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

37 lines
962 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine.Networking
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
[NativeHeader("Modules/UnityWebRequestAudio/Public/DownloadHandlerAudioClip.h")]
[StructLayout(0)]
public sealed class DownloadHandlerAudioClip : DownloadHandler
{
// Token: 0x17000001 RID: 1
// (get) Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000001")]
[NativeThrows]
public AudioClip audioClip
{
[Token(Token = "0x6000001")]
[Address(RVA = "0x122FDC0", Offset = "0x122EDC0", VA = "0x18122FDC0")]
get
{
return null;
}
}
// Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000002")]
[Address(RVA = "0x122FD50", Offset = "0x122ED50", VA = "0x18122FD50")]
public static AudioClip GetContent(UnityWebRequest www)
{
return null;
}
}
}