Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

634 lines
18 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine.Experimental.XR.Interaction;
using UnityEngine.SpatialTracking;
namespace UnityEngine.XR.LegacyInputHelpers
{
// Token: 0x02000005 RID: 5
[Token(Token = "0x2000004")]
public class ArmModel : BasePoseProvider
{
// Token: 0x0600001C RID: 28 RVA: 0x00002100 File Offset: 0x00000300
[Token(Token = "0x6000016")]
[Address(RVA = "0x11E0E50", Offset = "0x11DFE50", VA = "0x1811E0E50", Slot = "4")]
public override PoseDataFlags GetPoseFromProvider(out Pose output)
{
return PoseDataFlags.NoData;
}
// Token: 0x17000008 RID: 8
// (get) Token: 0x0600001D RID: 29 RVA: 0x00002118 File Offset: 0x00000318
// (set) Token: 0x0600001E RID: 30 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000006")]
public Pose finalPose
{
[Token(Token = "0x6000017")]
[Address(RVA = "0x11E2350", Offset = "0x11E1350", VA = "0x1811E2350")]
get
{
return default(Pose);
}
[Token(Token = "0x6000018")]
[Address(RVA = "0x11E25C0", Offset = "0x11E15C0", VA = "0x1811E25C0")]
set
{
}
}
// Token: 0x17000009 RID: 9
// (get) Token: 0x0600001F RID: 31 RVA: 0x00002130 File Offset: 0x00000330
// (set) Token: 0x06000020 RID: 32 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000007")]
public XRNode poseSource
{
[Token(Token = "0x6000019")]
[Address(RVA = "0x4D9880", Offset = "0x4D8880", VA = "0x1804D9880")]
get
{
return XRNode.LeftEye;
}
[Token(Token = "0x600001A")]
[Address(RVA = "0x812720", Offset = "0x811720", VA = "0x180812720")]
set
{
}
}
// Token: 0x1700000A RID: 10
// (get) Token: 0x06000021 RID: 33 RVA: 0x00002148 File Offset: 0x00000348
// (set) Token: 0x06000022 RID: 34 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000008")]
public XRNode headGameObject
{
[Token(Token = "0x600001B")]
[Address(RVA = "0x42B830", Offset = "0x42A830", VA = "0x18042B830")]
get
{
return XRNode.LeftEye;
}
[Token(Token = "0x600001C")]
[Address(RVA = "0x5C17C0", Offset = "0x5C07C0", VA = "0x1805C17C0")]
set
{
}
}
// Token: 0x1700000B RID: 11
// (get) Token: 0x06000023 RID: 35 RVA: 0x00002160 File Offset: 0x00000360
// (set) Token: 0x06000024 RID: 36 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000009")]
public Vector3 elbowRestPosition
{
[Token(Token = "0x600001D")]
[Address(RVA = "0x11E2320", Offset = "0x11E1320", VA = "0x1811E2320")]
get
{
return default(Vector3);
}
[Token(Token = "0x600001E")]
[Address(RVA = "0x11E25B0", Offset = "0x11E15B0", VA = "0x1811E25B0")]
set
{
}
}
// Token: 0x1700000C RID: 12
// (get) Token: 0x06000025 RID: 37 RVA: 0x00002178 File Offset: 0x00000378
// (set) Token: 0x06000026 RID: 38 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700000A")]
public Vector3 wristRestPosition
{
[Token(Token = "0x600001F")]
[Address(RVA = "0x11E2570", Offset = "0x11E1570", VA = "0x1811E2570")]
get
{
return default(Vector3);
}
[Token(Token = "0x6000020")]
[Address(RVA = "0x11E25E0", Offset = "0x11E15E0", VA = "0x1811E25E0")]
set
{
}
}
// Token: 0x1700000D RID: 13
// (get) Token: 0x06000027 RID: 39 RVA: 0x00002190 File Offset: 0x00000390
// (set) Token: 0x06000028 RID: 40 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700000B")]
public Vector3 controllerRestPosition
{
[Token(Token = "0x6000021")]
[Address(RVA = "0xA9DBC0", Offset = "0xA9CBC0", VA = "0x180A9DBC0")]
get
{
return default(Vector3);
}
[Token(Token = "0x6000022")]
[Address(RVA = "0xA9DBE0", Offset = "0xA9CBE0", VA = "0x180A9DBE0")]
set
{
}
}
// Token: 0x1700000E RID: 14
// (get) Token: 0x06000029 RID: 41 RVA: 0x000021A8 File Offset: 0x000003A8
// (set) Token: 0x0600002A RID: 42 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700000C")]
public Vector3 armExtensionOffset
{
[Token(Token = "0x6000023")]
[Address(RVA = "0x11E22B0", Offset = "0x11E12B0", VA = "0x1811E22B0")]
get
{
return default(Vector3);
}
[Token(Token = "0x6000024")]
[Address(RVA = "0x11E25A0", Offset = "0x11E15A0", VA = "0x1811E25A0")]
set
{
}
}
// Token: 0x1700000F RID: 15
// (get) Token: 0x0600002B RID: 43 RVA: 0x000021C0 File Offset: 0x000003C0
// (set) Token: 0x0600002C RID: 44 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700000D")]
public float elbowBendRatio
{
[Token(Token = "0x6000025")]
[Address(RVA = "0x506320", Offset = "0x505320", VA = "0x180506320")]
get
{
return 0f;
}
[Token(Token = "0x6000026")]
[Address(RVA = "0x506410", Offset = "0x505410", VA = "0x180506410")]
set
{
}
}
// Token: 0x17000010 RID: 16
// (get) Token: 0x0600002D RID: 45 RVA: 0x000021D8 File Offset: 0x000003D8
// (set) Token: 0x0600002E RID: 46 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700000E")]
public bool isLockedToNeck
{
[Token(Token = "0x6000027")]
[Address(RVA = "0x6B48A0", Offset = "0x6B38A0", VA = "0x1806B48A0")]
get
{
return default(bool);
}
[Token(Token = "0x6000028")]
[Address(RVA = "0x6B48F0", Offset = "0x6B38F0", VA = "0x1806B48F0")]
set
{
}
}
// Token: 0x17000011 RID: 17
// (get) Token: 0x0600002F RID: 47 RVA: 0x000021F0 File Offset: 0x000003F0
[Token(Token = "0x1700000F")]
public Vector3 neckPosition
{
[Token(Token = "0x6000029")]
[Address(RVA = "0x11E2370", Offset = "0x11E1370", VA = "0x1811E2370")]
get
{
return default(Vector3);
}
}
// Token: 0x17000012 RID: 18
// (get) Token: 0x06000030 RID: 48 RVA: 0x00002208 File Offset: 0x00000408
[Token(Token = "0x17000010")]
public Vector3 shoulderPosition
{
[Token(Token = "0x600002A")]
[Address(RVA = "0x11E2390", Offset = "0x11E1390", VA = "0x1811E2390")]
get
{
return default(Vector3);
}
}
// Token: 0x17000013 RID: 19
// (get) Token: 0x06000031 RID: 49 RVA: 0x00002220 File Offset: 0x00000420
[Token(Token = "0x17000011")]
public Quaternion shoulderRotation
{
[Token(Token = "0x600002B")]
[Address(RVA = "0x11E2540", Offset = "0x11E1540", VA = "0x1811E2540")]
get
{
return default(Quaternion);
}
}
// Token: 0x17000014 RID: 20
// (get) Token: 0x06000032 RID: 50 RVA: 0x00002238 File Offset: 0x00000438
[Token(Token = "0x17000012")]
public Vector3 elbowPosition
{
[Token(Token = "0x600002C")]
[Address(RVA = "0x11E2300", Offset = "0x11E1300", VA = "0x1811E2300")]
get
{
return default(Vector3);
}
}
// Token: 0x17000015 RID: 21
// (get) Token: 0x06000033 RID: 51 RVA: 0x00002250 File Offset: 0x00000450
[Token(Token = "0x17000013")]
public Quaternion elbowRotation
{
[Token(Token = "0x600002D")]
[Address(RVA = "0x11E2340", Offset = "0x11E1340", VA = "0x1811E2340")]
get
{
return default(Quaternion);
}
}
// Token: 0x17000016 RID: 22
// (get) Token: 0x06000034 RID: 52 RVA: 0x00002268 File Offset: 0x00000468
[Token(Token = "0x17000014")]
public Vector3 wristPosition
{
[Token(Token = "0x600002E")]
[Address(RVA = "0x11E2550", Offset = "0x11E1550", VA = "0x1811E2550")]
get
{
return default(Vector3);
}
}
// Token: 0x17000017 RID: 23
// (get) Token: 0x06000035 RID: 53 RVA: 0x00002280 File Offset: 0x00000480
[Token(Token = "0x17000015")]
public Quaternion wristRotation
{
[Token(Token = "0x600002F")]
[Address(RVA = "0x11E2590", Offset = "0x11E1590", VA = "0x1811E2590")]
get
{
return default(Quaternion);
}
}
// Token: 0x17000018 RID: 24
// (get) Token: 0x06000036 RID: 54 RVA: 0x00002298 File Offset: 0x00000498
[Token(Token = "0x17000016")]
public Vector3 controllerPosition
{
[Token(Token = "0x6000030")]
[Address(RVA = "0x11E22D0", Offset = "0x11E12D0", VA = "0x1811E22D0")]
get
{
return default(Vector3);
}
}
// Token: 0x17000019 RID: 25
// (get) Token: 0x06000037 RID: 55 RVA: 0x000022B0 File Offset: 0x000004B0
[Token(Token = "0x17000017")]
public Quaternion controllerRotation
{
[Token(Token = "0x6000031")]
[Address(RVA = "0x11E22F0", Offset = "0x11E12F0", VA = "0x1811E22F0")]
get
{
return default(Quaternion);
}
}
// Token: 0x06000038 RID: 56 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000032")]
[Address(RVA = "0x11E0F80", Offset = "0x11DFF80", VA = "0x1811E0F80", Slot = "6")]
protected virtual void OnEnable()
{
}
// Token: 0x06000039 RID: 57 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000033")]
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "7")]
protected virtual void OnDisable()
{
}
// Token: 0x0600003A RID: 58 RVA: 0x000022C8 File Offset: 0x000004C8
[Token(Token = "0x6000034")]
[Address(RVA = "0x11E0F10", Offset = "0x11DFF10", VA = "0x1811E0F10", Slot = "8")]
public virtual bool OnControllerInputUpdated()
{
return default(bool);
}
// Token: 0x0600003B RID: 59 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000035")]
[Address(RVA = "0x11E1960", Offset = "0x11E0960", VA = "0x1811E1960", Slot = "9")]
protected virtual void UpdateHandedness()
{
}
// Token: 0x0600003C RID: 60 RVA: 0x000022E0 File Offset: 0x000004E0
[Token(Token = "0x6000036")]
[Address(RVA = "0x11E1AA0", Offset = "0x11E0AA0", VA = "0x1811E1AA0", Slot = "10")]
protected virtual bool UpdateTorsoDirection(bool forceImmediate)
{
return default(bool);
}
// Token: 0x0600003D RID: 61 RVA: 0x000022F8 File Offset: 0x000004F8
[Token(Token = "0x6000037")]
[Address(RVA = "0x11E19D0", Offset = "0x11E09D0", VA = "0x1811E19D0", Slot = "11")]
protected virtual bool UpdateNeckPosition()
{
return default(bool);
}
// Token: 0x0600003E RID: 62 RVA: 0x00002310 File Offset: 0x00000510
[Token(Token = "0x6000038")]
[Address(RVA = "0x11E01E0", Offset = "0x11DF1E0", VA = "0x1811E01E0", Slot = "12")]
protected virtual bool ApplyArmModel()
{
return default(bool);
}
// Token: 0x0600003F RID: 63 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000039")]
[Address(RVA = "0x11E0FC0", Offset = "0x11DFFC0", VA = "0x1811E0FC0", Slot = "13")]
protected virtual void SetUntransformedJointPositions()
{
}
// Token: 0x06000040 RID: 64 RVA: 0x00002328 File Offset: 0x00000528
[Token(Token = "0x600003A")]
[Address(RVA = "0x11E08F0", Offset = "0x11DF8F0", VA = "0x1811E08F0", Slot = "14")]
protected virtual float CalculateExtensionRatio(float xAngle)
{
return 0f;
}
// Token: 0x06000041 RID: 65 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600003B")]
[Address(RVA = "0x11E0350", Offset = "0x11DF350", VA = "0x1811E0350", Slot = "15")]
protected virtual void ApplyExtensionOffset(float extensionRatio)
{
}
// Token: 0x06000042 RID: 66 RVA: 0x00002340 File Offset: 0x00000540
[Token(Token = "0x600003C")]
[Address(RVA = "0x11E0AD0", Offset = "0x11DFAD0", VA = "0x1811E0AD0", Slot = "16")]
protected virtual Quaternion CalculateLerpRotation(Quaternion xyRotation, float extensionRatio)
{
return default(Quaternion);
}
// Token: 0x06000043 RID: 67 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600003D")]
[Address(RVA = "0x11E0970", Offset = "0x11DF970", VA = "0x1811E0970", Slot = "17")]
protected virtual void CalculateFinalJointRotations(Quaternion controllerOrientation, Quaternion xyRotation, Quaternion lerpRotation)
{
}
// Token: 0x06000044 RID: 68 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600003E")]
[Address(RVA = "0x11E06C0", Offset = "0x11DF6C0", VA = "0x1811E06C0", Slot = "18")]
protected virtual void ApplyRotationToJoints()
{
}
// Token: 0x06000045 RID: 69 RVA: 0x00002358 File Offset: 0x00000558
[Token(Token = "0x600003F")]
[Address(RVA = "0x11E04A0", Offset = "0x11DF4A0", VA = "0x1811E04A0", Slot = "19")]
protected virtual bool ApplyInverseNeckModel(Vector3 headPosition, out Vector3 calculatedPosition)
{
return default(bool);
}
// Token: 0x06000046 RID: 70 RVA: 0x00002370 File Offset: 0x00000570
[Token(Token = "0x6000040")]
[Address(RVA = "0x11E14E0", Offset = "0x11E04E0", VA = "0x1811E14E0")]
protected bool TryGetForwardVector(XRNode node, out Vector3 forward)
{
return default(bool);
}
// Token: 0x06000047 RID: 71 RVA: 0x00002388 File Offset: 0x00000588
[Token(Token = "0x6000041")]
[Address(RVA = "0x11E1790", Offset = "0x11E0790", VA = "0x1811E1790")]
protected bool TryGetRotation(XRNode node, out Quaternion rotation)
{
return default(bool);
}
// Token: 0x06000048 RID: 72 RVA: 0x000023A0 File Offset: 0x000005A0
[Token(Token = "0x6000042")]
[Address(RVA = "0x11E15C0", Offset = "0x11E05C0", VA = "0x1811E15C0")]
protected bool TryGetPosition(XRNode node, out Vector3 position)
{
return default(bool);
}
// Token: 0x06000049 RID: 73 RVA: 0x000023B8 File Offset: 0x000005B8
[Token(Token = "0x6000043")]
[Address(RVA = "0x11E1140", Offset = "0x11E0140", VA = "0x1811E1140")]
protected bool TryGetAngularAcceleration(XRNode node, out Vector3 angularAccel)
{
return default(bool);
}
// Token: 0x0600004A RID: 74 RVA: 0x000023D0 File Offset: 0x000005D0
[Token(Token = "0x6000044")]
[Address(RVA = "0x11E1310", Offset = "0x11E0310", VA = "0x1811E1310")]
protected bool TryGetAngularVelocity(XRNode node, out Vector3 angVel)
{
return default(bool);
}
// Token: 0x0600004B RID: 75 RVA: 0x000023E8 File Offset: 0x000005E8
[Token(Token = "0x6000045")]
[Address(RVA = "0x11E0C40", Offset = "0x11DFC40", VA = "0x1811E0C40")]
protected bool GetControllerRotation(out Quaternion rotation, out Quaternion xyRotation, out float xAngle)
{
return default(bool);
}
// Token: 0x0600004C RID: 76 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000046")]
[Address(RVA = "0x11E2120", Offset = "0x11E1120", VA = "0x1811E2120")]
public ArmModel()
{
}
// Token: 0x04000011 RID: 17
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400000E")]
private Pose m_FinalPose;
// Token: 0x04000012 RID: 18
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x400000F")]
[SerializeField]
private XRNode m_PoseSource;
// Token: 0x04000013 RID: 19
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000010")]
[SerializeField]
private XRNode m_HeadPoseSource;
// Token: 0x04000014 RID: 20
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4000011")]
[SerializeField]
private Vector3 m_ElbowRestPosition;
// Token: 0x04000015 RID: 21
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000012")]
[SerializeField]
private Vector3 m_WristRestPosition;
// Token: 0x04000016 RID: 22
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4000013")]
[SerializeField]
private Vector3 m_ControllerRestPosition;
// Token: 0x04000017 RID: 23
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4000014")]
[SerializeField]
private Vector3 m_ArmExtensionOffset;
// Token: 0x04000018 RID: 24
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4000015")]
[SerializeField]
[Range(0f, 1f)]
private float m_ElbowBendRatio;
// Token: 0x04000019 RID: 25
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4000016")]
[SerializeField]
private bool m_IsLockedToNeck;
// Token: 0x0400001A RID: 26
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x4000017")]
protected Vector3 m_NeckPosition;
// Token: 0x0400001B RID: 27
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4000018")]
protected Vector3 m_ElbowPosition;
// Token: 0x0400001C RID: 28
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x4000019")]
protected Quaternion m_ElbowRotation;
// Token: 0x0400001D RID: 29
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x400001A")]
protected Vector3 m_WristPosition;
// Token: 0x0400001E RID: 30
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x400001B")]
protected Quaternion m_WristRotation;
// Token: 0x0400001F RID: 31
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x400001C")]
protected Vector3 m_ControllerPosition;
// Token: 0x04000020 RID: 32
[FieldOffset(Offset = "0xC4")]
[Token(Token = "0x400001D")]
protected Quaternion m_ControllerRotation;
// Token: 0x04000021 RID: 33
[FieldOffset(Offset = "0xD4")]
[Token(Token = "0x400001E")]
protected Vector3 m_HandedMultiplier;
// Token: 0x04000022 RID: 34
[FieldOffset(Offset = "0xE0")]
[Token(Token = "0x400001F")]
protected Vector3 m_TorsoDirection;
// Token: 0x04000023 RID: 35
[FieldOffset(Offset = "0xEC")]
[Token(Token = "0x4000020")]
protected Quaternion m_TorsoRotation;
// Token: 0x04000024 RID: 36
[Token(Token = "0x4000021")]
protected static readonly Vector3 DEFAULT_ELBOW_REST_POSITION;
// Token: 0x04000025 RID: 37
[Token(Token = "0x4000022")]
protected static readonly Vector3 DEFAULT_WRIST_REST_POSITION;
// Token: 0x04000026 RID: 38
[Token(Token = "0x4000023")]
protected static readonly Vector3 DEFAULT_CONTROLLER_REST_POSITION;
// Token: 0x04000027 RID: 39
[Token(Token = "0x4000024")]
protected static readonly Vector3 DEFAULT_ARM_EXTENSION_OFFSET;
// Token: 0x04000028 RID: 40
[Token(Token = "0x4000025")]
protected const float DEFAULT_ELBOW_BEND_RATIO = 0.6f;
// Token: 0x04000029 RID: 41
[Token(Token = "0x4000026")]
protected const float EXTENSION_WEIGHT = 0.4f;
// Token: 0x0400002A RID: 42
[Token(Token = "0x4000027")]
protected static readonly Vector3 SHOULDER_POSITION;
// Token: 0x0400002B RID: 43
[Token(Token = "0x4000028")]
protected static readonly Vector3 NECK_OFFSET;
// Token: 0x0400002C RID: 44
[Token(Token = "0x4000029")]
protected const float MIN_EXTENSION_ANGLE = 7f;
// Token: 0x0400002D RID: 45
[Token(Token = "0x400002A")]
protected const float MAX_EXTENSION_ANGLE = 60f;
// Token: 0x0400002E RID: 46
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x400002B")]
private List<XRNodeState> xrNodeStateListOrientation;
// Token: 0x0400002F RID: 47
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x400002C")]
private List<XRNodeState> xrNodeStateListPosition;
// Token: 0x04000030 RID: 48
[FieldOffset(Offset = "0x110")]
[Token(Token = "0x400002D")]
private List<XRNodeState> xrNodeStateListAngularAcceleration;
// Token: 0x04000031 RID: 49
[FieldOffset(Offset = "0x118")]
[Token(Token = "0x400002E")]
private List<XRNodeState> xrNodeStateListAngularVelocity;
}
}