38 lines
1.5 KiB
C#
38 lines
1.5 KiB
C#
using System;
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using Cpp2IlInjected;
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namespace System.Runtime.CompilerServices
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{
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/// <summary>Allows you to determine whether a method is a state machine method.</summary>
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// Token: 0x02000562 RID: 1378
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[Token(Token = "0x2000562")]
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[AttributeUsage(AttributeTargets.Method)]
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[Serializable]
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public class StateMachineAttribute : Attribute
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{
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/// <summary>Returns the type object for the underlying state machine type that was generated by the compiler to implement the state machine method.</summary>
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/// <returns>Gets the type object for the underlying state machine type that was generated by the compiler to implement the state machine method.</returns>
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// Token: 0x170006B7 RID: 1719
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// (set) Token: 0x06002C49 RID: 11337 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x170006B7")]
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private Type StateMachineType
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{
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[Token(Token = "0x6002C49")]
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[Address(RVA = "0x415800", Offset = "0x414800", VA = "0x180415800")]
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[CompilerGenerated]
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set
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{
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}
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}
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/// <summary>Initializes a new instance of the <see cref="T:System.Runtime.CompilerServices.StateMachineAttribute" /> class.</summary>
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/// <param name="stateMachineType">The type object for the underlying state machine type that was generated by the compiler to implement the state machine method.</param>
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// Token: 0x06002C4A RID: 11338 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6002C4A")]
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[Address(RVA = "0x681CA0", Offset = "0x680CA0", VA = "0x180681CA0")]
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public StateMachineAttribute(Type stateMachineType)
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{
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}
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}
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}
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