Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp-firstpass/RootMotion/Demos/AimBoxing.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

37 lines
881 B
C#

using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020000E6 RID: 230
[Token(Token = "0x200008D")]
public class AimBoxing : MonoBehaviour
{
// Token: 0x060006C8 RID: 1736 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600051F")]
[Address(RVA = "0xE06F90", Offset = "0xE05F90", VA = "0x180E06F90")]
private void LateUpdate()
{
}
// Token: 0x060006C9 RID: 1737 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000520")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
public AimBoxing()
{
}
// Token: 0x0400066D RID: 1645
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40003FA")]
public AimIK aimIK;
// Token: 0x0400066E RID: 1646
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40003FB")]
public Transform pin;
}
}