Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp-firstpass/RootMotion/Demos/BipedIKvsAnimatorIK.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

137 lines
3.4 KiB
C#

using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020000EB RID: 235
[Token(Token = "0x2000092")]
public class BipedIKvsAnimatorIK : MonoBehaviour
{
// Token: 0x060006D8 RID: 1752 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600052F")]
[Address(RVA = "0xE0DE20", Offset = "0xE0CE20", VA = "0x180E0DE20")]
private void OnAnimatorIK(int layer)
{
}
// Token: 0x060006D9 RID: 1753 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000530")]
[Address(RVA = "0xE0E5A0", Offset = "0xE0D5A0", VA = "0x180E0E5A0")]
public BipedIKvsAnimatorIK()
{
}
// Token: 0x04000689 RID: 1673
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000416")]
[LargeHeader("References")]
public Animator animator;
// Token: 0x0400068A RID: 1674
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000417")]
public BipedIK bipedIK;
// Token: 0x0400068B RID: 1675
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000418")]
[LargeHeader("Look At")]
public Transform lookAtTargetBiped;
// Token: 0x0400068C RID: 1676
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000419")]
public Transform lookAtTargetAnimator;
// Token: 0x0400068D RID: 1677
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400041A")]
[Range(0f, 1f)]
public float lookAtWeight;
// Token: 0x0400068E RID: 1678
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x400041B")]
[Range(0f, 1f)]
public float lookAtBodyWeight;
// Token: 0x0400068F RID: 1679
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400041C")]
[Range(0f, 1f)]
public float lookAtHeadWeight;
// Token: 0x04000690 RID: 1680
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x400041D")]
[Range(0f, 1f)]
public float lookAtEyesWeight;
// Token: 0x04000691 RID: 1681
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400041E")]
[Range(0f, 1f)]
public float lookAtClampWeight;
// Token: 0x04000692 RID: 1682
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x400041F")]
[Range(0f, 1f)]
public float lookAtClampWeightHead;
// Token: 0x04000693 RID: 1683
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4000420")]
[Range(0f, 1f)]
public float lookAtClampWeightEyes;
// Token: 0x04000694 RID: 1684
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4000421")]
[LargeHeader("Foot")]
public Transform footTargetBiped;
// Token: 0x04000695 RID: 1685
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4000422")]
public Transform footTargetAnimator;
// Token: 0x04000696 RID: 1686
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4000423")]
[Range(0f, 1f)]
public float footPositionWeight;
// Token: 0x04000697 RID: 1687
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4000424")]
[Range(0f, 1f)]
public float footRotationWeight;
// Token: 0x04000698 RID: 1688
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4000425")]
[LargeHeader("Hand")]
public Transform handTargetBiped;
// Token: 0x04000699 RID: 1689
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4000426")]
public Transform handTargetAnimator;
// Token: 0x0400069A RID: 1690
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4000427")]
[Range(0f, 1f)]
public float handPositionWeight;
// Token: 0x0400069B RID: 1691
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x4000428")]
[Range(0f, 1f)]
public float handRotationWeight;
}
}