Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp-firstpass/RootMotion/Singleton.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

43 lines
1.0 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion
{
// Token: 0x02000030 RID: 48
[Token(Token = "0x2000029")]
public abstract class Singleton<T> : MonoBehaviour where T : Singleton<T>
{
// Token: 0x1700001C RID: 28
// (get) Token: 0x0600010B RID: 267 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700001B")]
public static T instance
{
[Token(Token = "0x6000108")]
[Address(RVA = "0x11C8110", Offset = "0x11C7110", VA = "0x1811C8110")]
get
{
return null;
}
}
// Token: 0x0600010C RID: 268 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000109")]
[Address(RVA = "0x279C090", Offset = "0x279B090", VA = "0x18279C090", Slot = "4")]
protected virtual void Awake()
{
}
// Token: 0x0600010D RID: 269 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600010A")]
[Address(RVA = "0x2796FC0", Offset = "0x2795FC0", VA = "0x182796FC0")]
protected Singleton()
{
}
// Token: 0x0400012D RID: 301
[Token(Token = "0x40000EF")]
private static T sInstance;
}
}