Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/DisableDuringPlayback.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

26 lines
678 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020003A9 RID: 937
[Token(Token = "0x20003A9")]
public class DisableDuringPlayback : MonoBehaviour
{
// Token: 0x06001E4D RID: 7757 RVA: 0x0007C018 File Offset: 0x0007A218
[Token(Token = "0x6001E4D")]
[Address(RVA = "0x1323260", Offset = "0x1322260", VA = "0x181323260")]
private void Awake()
{
GameObject gameObject = base.gameObject;
int num = 0;
gameObject.SetActive(num != 0);
}
// Token: 0x06001E4E RID: 7758 RVA: 0x0007C03C File Offset: 0x0007A23C
[Token(Token = "0x6001E4E")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
public DisableDuringPlayback()
{
}
}