30 lines
649 B
C#
30 lines
649 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RRUI.Data
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{
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// Token: 0x02000D64 RID: 3428
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[Token(Token = "0x2000D64")]
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[Serializable]
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public class CurrencyLevel
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{
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// Token: 0x0600516F RID: 20847 RVA: 0x001255A8 File Offset: 0x001237A8
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[Token(Token = "0x600516F")]
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[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
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public CurrencyLevel()
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{
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}
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// Token: 0x04003A3F RID: 14911
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4003A3F")]
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public int Amount;
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// Token: 0x04003A40 RID: 14912
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4003A40")]
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public Texture Texture;
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}
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}
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