29 lines
835 B
C#
29 lines
835 B
C#
using System;
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using Cpp2IlInjected;
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using Pathfinding.RVO;
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using UnityEngine;
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namespace RRUI.Data
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{
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// Token: 0x02000B84 RID: 2948
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[Token(Token = "0x2000B84")]
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public class LoadingDialogModel<T> : BaseDialogModel<T>, EDBJGJEFPNI, NOGFJAIJCGD, OFGCDJBGGAD, ICEIABPJKLB where T : BCLEIOOAPIE
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{
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// Token: 0x060049A6 RID: 18854 RVA: 0x001153F8 File Offset: 0x001135F8
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[Token(Token = "0x60049A6")]
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[Address(RVA = "0x1CC5F20", Offset = "0x1CC4F20", VA = "0x181CC5F20")]
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public LoadingDialogModel()
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{
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int maxNeighbours = ((IAgent)this).MaxNeighbours;
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}
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// Token: 0x060049A7 RID: 18855 RVA: 0x00115414 File Offset: 0x00113614
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[Token(Token = "0x60049A7")]
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[Address(RVA = "0x1CD3580", Offset = "0x1CD2580", VA = "0x181CD3580", Slot = "7")]
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private GameObject BJPCCJPPLKE()
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{
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return base.gameObject;
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}
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}
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}
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