Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RRUI/Data/LoadingDialogModel.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

29 lines
835 B
C#

using System;
using Cpp2IlInjected;
using Pathfinding.RVO;
using UnityEngine;
namespace RRUI.Data
{
// Token: 0x02000B84 RID: 2948
[Token(Token = "0x2000B84")]
public class LoadingDialogModel<T> : BaseDialogModel<T>, EDBJGJEFPNI, NOGFJAIJCGD, OFGCDJBGGAD, ICEIABPJKLB where T : BCLEIOOAPIE
{
// Token: 0x060049A6 RID: 18854 RVA: 0x001153F8 File Offset: 0x001135F8
[Token(Token = "0x60049A6")]
[Address(RVA = "0x1CC5F20", Offset = "0x1CC4F20", VA = "0x181CC5F20")]
public LoadingDialogModel()
{
int maxNeighbours = ((IAgent)this).MaxNeighbours;
}
// Token: 0x060049A7 RID: 18855 RVA: 0x00115414 File Offset: 0x00113614
[Token(Token = "0x60049A7")]
[Address(RVA = "0x1CD3580", Offset = "0x1CD2580", VA = "0x181CD3580", Slot = "7")]
private GameObject BJPCCJPPLKE()
{
return base.gameObject;
}
}
}