Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RRUI/Matcher.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

43 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RRUI
{
// Token: 0x020007D6 RID: 2006
[Token(Token = "0x20007D6")]
[ExecuteAlways]
public abstract class Matcher : MonoBehaviour
{
// Token: 0x0600387B RID: 14459 RVA: 0x000EA904 File Offset: 0x000E8B04
[Token(Token = "0x600387B")]
[Address(RVA = "0x1E6D9E0", Offset = "0x1E6C9E0", VA = "0x181E6D9E0")]
private void Awake()
{
if (Application.isPlaying && this.executeWhileApplicationIsPlaying)
{
Action action;
IDisposable disposable = this.OPEMIFENIJM(action);
}
}
// Token: 0x0600387C RID: 14460
[Token(Token = "0x600387C")]
[Address(Slot = "4")]
protected abstract void BKLMLJNPCMI();
// Token: 0x0600387D RID: 14461 RVA: 0x000EA92C File Offset: 0x000E8B2C
[Token(Token = "0x600387D")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
protected Matcher()
{
}
// Token: 0x04003079 RID: 12409
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003079")]
[SerializeField]
private bool executeWhileApplicationIsPlaying;
}
}