Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Avatar/PlayerAvatarValidator.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

329 lines
9.7 KiB
C#

using System;
using Cpp2IlInjected;
using RecRoom.Avatars;
using RecRoom.Avatars.Face;
using UnityEngine;
using UnityEngine.Serialization;
namespace RecRoom.Avatar
{
// Token: 0x02002434 RID: 9268
[Token(Token = "0x2002434")]
public class PlayerAvatarValidator : MonoBehaviour
{
// Token: 0x17002584 RID: 9604
// (get) Token: 0x0600EB6E RID: 60270 RVA: 0x00361E78 File Offset: 0x00360078
[Token(Token = "0x17002584")]
public PlayerAvatarDisplay.FNDPIKBCOHF ELKMJOCMOEP
{
[Token(Token = "0x600EB6E")]
[Address(RVA = "0x14F6360", Offset = "0x14F5360", VA = "0x1814F6360")]
get
{
return this.avatarDisplay.EJPBJBOMJGB[0];
}
}
// Token: 0x17002585 RID: 9605
// (get) Token: 0x0600EB6F RID: 60271 RVA: 0x00361E9C File Offset: 0x0036009C
[Token(Token = "0x17002585")]
public PlayerAvatarDisplay.FNDPIKBCOHF LPCEILPJKOP
{
[Token(Token = "0x600EB6F")]
[Address(RVA = "0x14F63B0", Offset = "0x14F53B0", VA = "0x1814F63B0")]
get
{
return this.avatarDisplay.EJPBJBOMJGB[1];
}
}
// Token: 0x0600EB70 RID: 60272 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x600EB70")]
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600EB71 RID: 60273 RVA: 0x00361EC0 File Offset: 0x003600C0
[Token(Token = "0x600EB71")]
[Address(RVA = "0x14F59D0", Offset = "0x14F49D0", VA = "0x1814F59D0")]
public PlayerAvatarValidator()
{
int num = 0;
InspectorOutfitSelection inspectorOutfitSelection;
inspectorOutfitSelection.part = (Player.GAHEJKDCLLE)num;
this.hat = inspectorOutfitSelection;
InspectorOutfitSelection inspectorOutfitSelection2;
inspectorOutfitSelection2.part = (Player.GAHEJKDCLLE)num;
this.hair = inspectorOutfitSelection2;
InspectorOutfitSelection inspectorOutfitSelection3;
inspectorOutfitSelection3.part = (Player.GAHEJKDCLLE)num;
this.ear = inspectorOutfitSelection3;
InspectorOutfitSelection inspectorOutfitSelection4;
inspectorOutfitSelection4.part = (Player.GAHEJKDCLLE)num;
this.eye = inspectorOutfitSelection4;
InspectorOutfitSelection inspectorOutfitSelection5;
inspectorOutfitSelection5.part = (Player.GAHEJKDCLLE)num;
this.mouth = inspectorOutfitSelection5;
InspectorOutfitSelection inspectorOutfitSelection6;
inspectorOutfitSelection6.part = (Player.GAHEJKDCLLE)((ulong)1L);
this.neck = inspectorOutfitSelection6;
InspectorOutfitSelection inspectorOutfitSelection7;
inspectorOutfitSelection7.part = (Player.GAHEJKDCLLE)((ulong)1L);
this.shirt = inspectorOutfitSelection7;
InspectorOutfitSelection inspectorOutfitSelection8;
inspectorOutfitSelection8.part = (Player.GAHEJKDCLLE)((ulong)1L);
this.belt = inspectorOutfitSelection8;
InspectorOutfitSelection inspectorOutfitSelection9;
inspectorOutfitSelection9.part = (Player.GAHEJKDCLLE)((ulong)1L);
this.pocket = inspectorOutfitSelection9;
InspectorOutfitSelection inspectorOutfitSelection10;
inspectorOutfitSelection10.part = (Player.GAHEJKDCLLE)((ulong)3L);
this.rightHand = inspectorOutfitSelection10;
InspectorOutfitSelection inspectorOutfitSelection11;
inspectorOutfitSelection11.part = (Player.GAHEJKDCLLE)((ulong)2L);
this.leftHand = inspectorOutfitSelection11;
LIKKKGHDHFI[] array = new LIKKKGHDHFI[0];
int num2 = Animator.StringToHash("Idle");
int num3 = Animator.StringToHash("EmoteNeutral");
int emoteSmirkID = PlayerFacialAnimator.EmoteSmirkID;
this.FacialExpressions = array;
base..ctor();
}
// Token: 0x04009AC7 RID: 39623
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4009AC7")]
[FormerlySerializedAs("hairColor")]
public Color hairPrimaryColor;
// Token: 0x04009AC8 RID: 39624
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4009AC8")]
public Color hairSecondaryColor;
// Token: 0x04009AC9 RID: 39625
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4009AC9")]
[FormerlySerializedAs("beardColor")]
public Color beardPrimaryColor;
// Token: 0x04009ACA RID: 39626
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4009ACA")]
public Color beardSecondaryColor;
// Token: 0x04009ACB RID: 39627
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4009ACB")]
public Color skinColor;
// Token: 0x04009ACC RID: 39628
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4009ACC")]
public int faceShapeIndex;
// Token: 0x04009ACD RID: 39629
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4009ACD")]
public int bodyShapeIndex;
// Token: 0x04009ACE RID: 39630
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4009ACE")]
public int hairPatternIndex;
// Token: 0x04009ACF RID: 39631
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x4009ACF")]
public int beardPatternIndex;
// Token: 0x04009AD0 RID: 39632
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4009AD0")]
public AvatarFaceShape[] faceShapes;
// Token: 0x04009AD1 RID: 39633
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4009AD1")]
public AvatarBodyShape[] bodyShapes;
// Token: 0x04009AD2 RID: 39634
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4009AD2")]
public AvatarHairPattern[] hairPatterns;
// Token: 0x04009AD3 RID: 39635
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4009AD3")]
public bool hideEars;
// Token: 0x04009AD4 RID: 39636
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4009AD4")]
public InspectorOutfitSelection hat;
// Token: 0x04009AD5 RID: 39637
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4009AD5")]
public InspectorOutfitSelection hair;
// Token: 0x04009AD6 RID: 39638
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x4009AD6")]
public InspectorOutfitSelection ear;
// Token: 0x04009AD7 RID: 39639
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x4009AD7")]
public InspectorOutfitSelection eye;
// Token: 0x04009AD8 RID: 39640
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x4009AD8")]
public InspectorOutfitSelection mouth;
// Token: 0x04009AD9 RID: 39641
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x4009AD9")]
public InspectorOutfitSelection neck;
// Token: 0x04009ADA RID: 39642
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x4009ADA")]
public InspectorOutfitSelection shirt;
// Token: 0x04009ADB RID: 39643
[FieldOffset(Offset = "0xD0")]
[Token(Token = "0x4009ADB")]
public InspectorOutfitSelection belt;
// Token: 0x04009ADC RID: 39644
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x4009ADC")]
public InspectorOutfitSelection pocket;
// Token: 0x04009ADD RID: 39645
[FieldOffset(Offset = "0xE0")]
[Token(Token = "0x4009ADD")]
public InspectorOutfitSelection rightHand;
// Token: 0x04009ADE RID: 39646
[FieldOffset(Offset = "0xE8")]
[Token(Token = "0x4009ADE")]
public InspectorOutfitSelection leftHand;
// Token: 0x04009ADF RID: 39647
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x4009ADF")]
[SerializeField]
[NKNLDEIPALE(FHBJCBPFODN.Self, false, false, false)]
public PlayerAvatarDisplay avatarDisplay;
// Token: 0x04009AE0 RID: 39648
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x4009AE0")]
public Animator leftHandAnimator;
// Token: 0x04009AE1 RID: 39649
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x4009AE1")]
public Animator rightHandAnimator;
// Token: 0x04009AE2 RID: 39650
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x4009AE2")]
public PlayerFacialAnimator facialAnimator;
// Token: 0x04009AE3 RID: 39651
[FieldOffset(Offset = "0x110")]
[Token(Token = "0x4009AE3")]
public Animator animator;
// Token: 0x04009AE4 RID: 39652
[FieldOffset(Offset = "0x118")]
[Token(Token = "0x4009AE4")]
[Range(0f, 2f)]
public int lod;
// Token: 0x04009AE5 RID: 39653
[FieldOffset(Offset = "0x11C")]
[Token(Token = "0x4009AE5")]
public ACMLBLLLFCP rightHandState;
// Token: 0x04009AE6 RID: 39654
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x4009AE6")]
[Range(0f, 1f)]
public float rightHandCurl;
// Token: 0x04009AE7 RID: 39655
[FieldOffset(Offset = "0x124")]
[Token(Token = "0x4009AE7")]
public ACMLBLLLFCP leftHandState;
// Token: 0x04009AE8 RID: 39656
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x4009AE8")]
[Range(0f, 1f)]
public float leftHandCurl;
// Token: 0x04009AE9 RID: 39657
[FieldOffset(Offset = "0x12C")]
[Token(Token = "0x4009AE9")]
public int eyeSelection;
// Token: 0x04009AEA RID: 39658
[FieldOffset(Offset = "0x130")]
[Token(Token = "0x4009AEA")]
public int mouthSelection;
// Token: 0x04009AEB RID: 39659
[FieldOffset(Offset = "0x134")]
[Token(Token = "0x4009AEB")]
public float eyePositionOffsetHorizontal;
// Token: 0x04009AEC RID: 39660
[FieldOffset(Offset = "0x138")]
[Token(Token = "0x4009AEC")]
public float eyePositionOffsetVertical;
// Token: 0x04009AED RID: 39661
[FieldOffset(Offset = "0x13C")]
[Token(Token = "0x4009AED")]
public float eyeScale;
// Token: 0x04009AEE RID: 39662
[FieldOffset(Offset = "0x140")]
[Token(Token = "0x4009AEE")]
public float mouthPositionOffsetHorizontal;
// Token: 0x04009AEF RID: 39663
[FieldOffset(Offset = "0x144")]
[Token(Token = "0x4009AEF")]
public float mouthPositionOffsetVertical;
// Token: 0x04009AF0 RID: 39664
[FieldOffset(Offset = "0x148")]
[Token(Token = "0x4009AF0")]
public float mouthScale;
// Token: 0x04009AF1 RID: 39665
[FieldOffset(Offset = "0x14C")]
[Token(Token = "0x4009AF1")]
public int facialExpressionIndex;
// Token: 0x04009AF2 RID: 39666
[FieldOffset(Offset = "0x150")]
[Token(Token = "0x4009AF2")]
[Range(0f, 1f)]
public float normalizedTime;
// Token: 0x04009AF3 RID: 39667
[FieldOffset(Offset = "0x158")]
[Token(Token = "0x4009AF3")]
public readonly LIKKKGHDHFI[] FacialExpressions;
}
}