Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/BoostCollectible.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

39 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
using RecRoom.Activities.StuntRunner;
using UnityEngine;
namespace RecRoom
{
// Token: 0x020020D3 RID: 8403
[Token(Token = "0x20020D3")]
public class BoostCollectible : TriggerCollectible
{
// Token: 0x0600D3F0 RID: 54256 RVA: 0x00307548 File Offset: 0x00305748
[Token(Token = "0x600D3F0")]
[Address(RVA = "0x19F2B90", Offset = "0x19F1B90", VA = "0x1819F2B90", Slot = "13")]
protected override void Awake()
{
base.Awake();
if (!SingletonMonoBehaviour.FFNIFALJLDD)
{
StuntRunnerBoostManager stuntRunnerBoostManager = global::UnityEngine.Object.Instantiate<StuntRunnerBoostManager>(this.boostManagerPrefab);
return;
}
}
// Token: 0x0600D3F1 RID: 54257 RVA: 0x00307570 File Offset: 0x00305770
[Token(Token = "0x600D3F1")]
[Address(RVA = "0x19F2C30", Offset = "0x19F1C30", VA = "0x1819F2C30")]
public BoostCollectible()
{
}
// Token: 0x040086B9 RID: 34489
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x40086B9")]
[SerializeField]
private StuntRunnerBoostManager boostManagerPrefab;
}
}