Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/CircuitsV2/Config/PreviewConfig.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

39 lines
944 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.CircuitsV2.Config
{
// Token: 0x020026A1 RID: 9889
[Token(Token = "0x20026A1")]
[Serializable]
public sealed class PreviewConfig
{
// Token: 0x17002A06 RID: 10758
// (get) Token: 0x0600FFE4 RID: 65508 RVA: 0x003A352C File Offset: 0x003A172C
[Token(Token = "0x17002A06")]
public CreationPreview NodePreviewPrefab
{
[Token(Token = "0x600FFE4")]
[Address(RVA = "0x411530", Offset = "0x410530", VA = "0x180411530")]
get
{
return this.nodePreviewPrefab;
}
}
// Token: 0x0600FFE5 RID: 65509 RVA: 0x003A3540 File Offset: 0x003A1740
[Token(Token = "0x600FFE5")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public PreviewConfig()
{
}
// Token: 0x0400A88F RID: 43151
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400A88F")]
[SerializeField]
private CreationPreview nodePreviewPrefab;
}
}