Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Core/Controllers/ScreenModes/ScreenPlayerModeConfigBase.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

36 lines
1.0 KiB
C#

using System;
using Cpp2IlInjected;
using RecRoom.Core.Controllers.ScreenBehaviors;
using UnityEngine;
namespace RecRoom.Core.Controllers.ScreenModes
{
// Token: 0x02002E86 RID: 11910
[Token(Token = "0x2002E86")]
public abstract class ScreenPlayerModeConfigBase : ScriptableObject
{
// Token: 0x0601417B RID: 82299
[Token(Token = "0x601417B")]
[Address(Slot = "4")]
public abstract DFHHGCJADMK NIMFLLEKIBL(AHHJOCDLAOH IHCMJLOBKBJ);
// Token: 0x0601417C RID: 82300 RVA: 0x004A4F54 File Offset: 0x004A3154
[Token(Token = "0x601417C")]
[Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")]
protected ScreenPlayerModeConfigBase()
{
}
// Token: 0x0400D04F RID: 53327
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D04F")]
[Header("Behaviors")]
public ScreenPlayerBehaviorConfigBase[] BehaviorConfigs;
// Token: 0x0400D050 RID: 53328
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400D050")]
public PerHandScreenPlayerBehaviorConfigBase[] PerHandBehaviorConfigs;
}
}