Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Inputs/SteamVrOculusTouchVRInputHandler.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

45 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
namespace RecRoom.Inputs
{
// Token: 0x020025D5 RID: 9685
[Token(Token = "0x20025D5")]
[Serializable]
public class SteamVrOculusTouchVRInputHandler : SteamVrInputHandler
{
// Token: 0x1700284A RID: 10314
// (get) Token: 0x0600F730 RID: 63280 RVA: 0x00387614 File Offset: 0x00385814
[Token(Token = "0x1700284A")]
public override bool SupportsAimWalkAndStickWalkSimultaneously
{
[Token(Token = "0x600F730")]
[Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0", Slot = "4")]
get
{
return true;
}
}
// Token: 0x1700284B RID: 10315
// (get) Token: 0x0600F731 RID: 63281 RVA: 0x00387624 File Offset: 0x00385824
[Token(Token = "0x1700284B")]
public override bool SupportsDontLockToolsInHand
{
[Token(Token = "0x600F731")]
[Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0", Slot = "5")]
get
{
return true;
}
}
// Token: 0x0600F732 RID: 63282 RVA: 0x00387634 File Offset: 0x00385834
[Token(Token = "0x600F732")]
[Address(RVA = "0x1AFE000", Offset = "0x1AFD000", VA = "0x181AFE000")]
public SteamVrOculusTouchVRInputHandler()
{
}
}
}