Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/PS4CameraCrashWorkaround.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

27 lines
658 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom
{
// Token: 0x02002145 RID: 8517
[Token(Token = "0x2002145")]
[RequireComponent(typeof(Camera))]
public class PS4CameraCrashWorkaround : MonoBehaviour
{
// Token: 0x0600D7E2 RID: 55266 RVA: 0x0031834C File Offset: 0x0031654C
[Token(Token = "0x600D7E2")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
public PS4CameraCrashWorkaround()
{
}
// Token: 0x04008956 RID: 35158
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4008956")]
[SerializeField]
[NKNLDEIPALE(FHBJCBPFODN.Self, false, false, false)]
private Camera camera;
}
}