Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/UI/HelpButtonsController.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

50 lines
1.5 KiB
C#

using System;
using AGUI.StackedUI;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.UI
{
// Token: 0x02002A94 RID: 10900
[Token(Token = "0x2002A94")]
public class HelpButtonsController : MonoBehaviour
{
// Token: 0x0601220C RID: 74252 RVA: 0x0041B5A0 File Offset: 0x004197A0
[Token(Token = "0x601220C")]
[Address(RVA = "0x1A98D10", Offset = "0x1A97D10", VA = "0x181A98D10")]
private void Start()
{
Button3DBase[] componentsInChildren = base.gameObject.GetComponentsInChildren<Button3DBase>(true);
int num = 0;
int num2 = 0;
int length = componentsInChildren.Length;
if (num < length)
{
Button3DBase button3DBase = componentsInChildren[num2];
CustomUIMask[] componentsInChildren2 = button3DBase.GetComponentsInChildren<CustomUIMask>(true);
int num3 = 0;
if (num3 < componentsInChildren2.Length)
{
componentsInChildren2[num3].SetStencilToWorldSpace();
num3++;
}
MeshRenderer[] componentsInChildren3 = button3DBase.GetComponentsInChildren<MeshRenderer>(true);
int num4 = 0;
if (num4 < componentsInChildren3.Length)
{
ButtonUIMaskWriter buttonUIMaskWriter = componentsInChildren3[num4].gameObject.AddComponent<ButtonUIMaskWriter>();
num4++;
}
num2++;
}
}
// Token: 0x0601220D RID: 74253 RVA: 0x0041B63C File Offset: 0x0041983C
[Token(Token = "0x601220D")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
public HelpButtonsController()
{
}
}
}