Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/Steamworks/LobbyChatUpdate_t.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

38 lines
1012 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
namespace Steamworks
{
// Token: 0x0200180A RID: 6154
[Token(Token = "0x200180A")]
[CallbackIdentity(506)]
[StructLayout(0, Pack = 8, Size = 32)]
public struct LobbyChatUpdate_t
{
// Token: 0x04005C87 RID: 23687
[Token(Token = "0x4005C87")]
public const int k_iCallback = 506;
// Token: 0x04005C88 RID: 23688
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x4005C88")]
public ulong m_ulSteamIDLobby;
// Token: 0x04005C89 RID: 23689
[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
[Token(Token = "0x4005C89")]
public ulong m_ulSteamIDUserChanged;
// Token: 0x04005C8A RID: 23690
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x4005C8A")]
public ulong m_ulSteamIDMakingChange;
// Token: 0x04005C8B RID: 23691
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4005C8B")]
public uint m_rgfChatMemberStateChange;
}
}