Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/Steamworks/LobbyGameCreated_t.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

38 lines
978 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
namespace Steamworks
{
// Token: 0x0200180C RID: 6156
[Token(Token = "0x200180C")]
[CallbackIdentity(509)]
[StructLayout(0, Pack = 8, Size = 24)]
public struct LobbyGameCreated_t
{
// Token: 0x04005C91 RID: 23697
[Token(Token = "0x4005C91")]
public const int k_iCallback = 509;
// Token: 0x04005C92 RID: 23698
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x4005C92")]
public ulong m_ulSteamIDLobby;
// Token: 0x04005C93 RID: 23699
[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
[Token(Token = "0x4005C93")]
public ulong m_ulSteamIDGameServer;
// Token: 0x04005C94 RID: 23700
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x4005C94")]
public uint m_unIP;
// Token: 0x04005C95 RID: 23701
[global::Cpp2IlInjected.FieldOffset(Offset = "0x14")]
[Token(Token = "0x4005C95")]
public ushort m_usPort;
}
}