Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/StereoPanorama.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

46 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000757 RID: 1879
[Token(Token = "0x2000757")]
public class StereoPanorama : MonoBehaviour
{
// Token: 0x06003692 RID: 13970 RVA: 0x000E02F0 File Offset: 0x000DE4F0
[Token(Token = "0x6003692")]
[Address(RVA = "0x5A5530", Offset = "0x5A4530", VA = "0x1805A5530")]
private void Start()
{
GameObject gameObject = base.gameObject;
this.mappingSphere = gameObject;
}
// Token: 0x06003693 RID: 13971 RVA: 0x000E030C File Offset: 0x000DE50C
[Token(Token = "0x6003693")]
[Address(RVA = "0x5A5550", Offset = "0x5A4550", VA = "0x1805A5550")]
private void Update()
{
Transform transform = this.mappingSphere.transform;
Transform transform2 = this.eyeCamera.transform;
Vector3 vector;
float z = vector.z;
}
// Token: 0x06003694 RID: 13972 RVA: 0x000E0340 File Offset: 0x000DE540
[Token(Token = "0x6003694")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
public StereoPanorama()
{
}
// Token: 0x04002D60 RID: 11616
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002D60")]
public GameObject mappingSphere;
// Token: 0x04002D61 RID: 11617
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002D61")]
public GameObject eyeCamera;
}