55 lines
1.5 KiB
C#
55 lines
1.5 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace ExitGames.Client.Photon
|
|
{
|
|
// Token: 0x02000003 RID: 3
|
|
[Token(Token = "0x2000003")]
|
|
public class ByteArraySlicePool
|
|
{
|
|
// Token: 0x06000004 RID: 4 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000004")]
|
|
[Address(RVA = "0x2C806F0", Offset = "0x2C7F6F0", VA = "0x182C806F0")]
|
|
public ByteArraySlicePool()
|
|
{
|
|
}
|
|
|
|
// Token: 0x06000005 RID: 5 RVA: 0x0000206A File Offset: 0x0000026A
|
|
[Token(Token = "0x6000005")]
|
|
[Address(RVA = "0x2C80460", Offset = "0x2C7F460", VA = "0x182C80460")]
|
|
public ByteArraySlice Acquire(int minByteCount)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
// Token: 0x06000006 RID: 6 RVA: 0x0000206A File Offset: 0x0000026A
|
|
[Token(Token = "0x6000006")]
|
|
[Address(RVA = "0x2C80370", Offset = "0x2C7F370", VA = "0x182C80370")]
|
|
private ByteArraySlice Acquire(Stack<ByteArraySlice> stack, int stackIndex)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
// Token: 0x04000006 RID: 6
|
|
[FieldOffset(Offset = "0x10")]
|
|
[Token(Token = "0x4000006")]
|
|
private int minStackIndex;
|
|
|
|
// Token: 0x04000007 RID: 7
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x4000007")]
|
|
internal readonly Stack<ByteArraySlice>[] poolTiers;
|
|
|
|
// Token: 0x04000008 RID: 8
|
|
[FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x4000008")]
|
|
internal readonly Stack<ByteArraySlice> nullPool;
|
|
|
|
// Token: 0x04000009 RID: 9
|
|
[FieldOffset(Offset = "0x28")]
|
|
[Token(Token = "0x4000009")]
|
|
private int allocationCounter;
|
|
}
|
|
}
|