Files
27Aug2021-Cpp2IL-Dump/Photon3Unity3D/ExitGames/Client/Photon/DebugLevel.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

27 lines
535 B
C#

using System;
using Cpp2IlInjected;
namespace ExitGames.Client.Photon
{
// Token: 0x02000023 RID: 35
[Token(Token = "0x2000023")]
public enum DebugLevel : byte
{
// Token: 0x0400010B RID: 267
[Token(Token = "0x400010B")]
OFF,
// Token: 0x0400010C RID: 268
[Token(Token = "0x400010C")]
ERROR,
// Token: 0x0400010D RID: 269
[Token(Token = "0x400010D")]
WARNING,
// Token: 0x0400010E RID: 270
[Token(Token = "0x400010E")]
INFO,
// Token: 0x0400010F RID: 271
[Token(Token = "0x400010F")]
ALL = 5
}
}