36 lines
778 B
C#
36 lines
778 B
C#
using System;
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using Cpp2IlInjected;
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namespace Valve.VR
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{
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// Token: 0x020002B0 RID: 688
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[Token(Token = "0x200010F")]
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public struct VREvent_DualAnalog_t
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{
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// Token: 0x040008F5 RID: 2293
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x40008BD")]
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public float x;
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// Token: 0x040008F6 RID: 2294
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[FieldOffset(Offset = "0x4")]
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[Token(Token = "0x40008BE")]
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public float y;
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// Token: 0x040008F7 RID: 2295
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[FieldOffset(Offset = "0x8")]
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[Token(Token = "0x40008BF")]
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public float transformedX;
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// Token: 0x040008F8 RID: 2296
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[FieldOffset(Offset = "0xC")]
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[Token(Token = "0x40008C0")]
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public float transformedY;
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// Token: 0x040008F9 RID: 2297
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x40008C1")]
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public EDualAnalogWhich which;
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}
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}
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