Files
27Aug2021-Cpp2IL-Dump/Unity.Postprocessing.Runtime/UnityEngine/Rendering/PostProcessing/ScreenSpaceReflectionsRenderer.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

114 lines
3.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine.Rendering.PostProcessing
{
// Token: 0x0200003A RID: 58
[Token(Token = "0x2000031")]
[Preserve]
internal sealed class ScreenSpaceReflectionsRenderer : PostProcessEffectRenderer<ScreenSpaceReflections>
{
// Token: 0x06000080 RID: 128 RVA: 0x000022F8 File Offset: 0x000004F8
[Token(Token = "0x6000080")]
[Address(RVA = "0x6271D0", Offset = "0x6261D0", VA = "0x1806271D0", Slot = "5")]
public override DepthTextureMode GetCameraFlags()
{
return DepthTextureMode.None;
}
// Token: 0x06000081 RID: 129 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000081")]
[Address(RVA = "0xDE3840", Offset = "0xDE2840", VA = "0x180DE3840")]
internal void CheckRT(ref RenderTexture rt, int width, int height, FilterMode filterMode, bool useMipMap)
{
}
// Token: 0x06000082 RID: 130 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000082")]
[Address(RVA = "0xDE3AB0", Offset = "0xDE2AB0", VA = "0x180DE3AB0", Slot = "8")]
public override void Render(PostProcessRenderContext context)
{
}
// Token: 0x06000083 RID: 131 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000083")]
[Address(RVA = "0xDE3A30", Offset = "0xDE2A30", VA = "0x180DE3A30", Slot = "7")]
public override void Release()
{
}
// Token: 0x06000084 RID: 132 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000084")]
[Address(RVA = "0xDE5310", Offset = "0xDE4310", VA = "0x180DE5310")]
public ScreenSpaceReflectionsRenderer()
{
}
// Token: 0x040000FA RID: 250
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40000BD")]
private RenderTexture m_Resolve;
// Token: 0x040000FB RID: 251
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40000BE")]
private RenderTexture m_History;
// Token: 0x040000FC RID: 252
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40000BF")]
private int[] m_MipIDs;
// Token: 0x040000FD RID: 253
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40000C0")]
private readonly ScreenSpaceReflectionsRenderer.QualityPreset[] m_Presets;
// Token: 0x0200003B RID: 59
[Token(Token = "0x2000071")]
private class QualityPreset
{
// Token: 0x06000085 RID: 133 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000222")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public QualityPreset()
{
}
// Token: 0x040000FE RID: 254
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000288")]
public int maximumIterationCount;
// Token: 0x040000FF RID: 255
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x4000289")]
public float thickness;
// Token: 0x04000100 RID: 256
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400028A")]
public ScreenSpaceReflectionResolution downsampling;
}
// Token: 0x0200003C RID: 60
[Token(Token = "0x2000072")]
private enum Pass
{
// Token: 0x04000102 RID: 258
[Token(Token = "0x400028C")]
Test,
// Token: 0x04000103 RID: 259
[Token(Token = "0x400028D")]
Resolve,
// Token: 0x04000104 RID: 260
[Token(Token = "0x400028E")]
Reproject,
// Token: 0x04000105 RID: 261
[Token(Token = "0x400028F")]
Composite
}
}
}