22 lines
433 B
C#
22 lines
433 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Experimental.Rendering.RenderGraphModule
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{
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// Token: 0x02000009 RID: 9
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[Token(Token = "0x2000009")]
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[Flags]
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public enum DepthAccess
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{
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// Token: 0x0400001D RID: 29
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[Token(Token = "0x400001D")]
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Read = 1,
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// Token: 0x0400001E RID: 30
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[Token(Token = "0x400001E")]
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Write = 2,
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// Token: 0x0400001F RID: 31
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[Token(Token = "0x400001F")]
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ReadWrite = 3
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}
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}
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