19 lines
497 B
C#
19 lines
497 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering
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{
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// Token: 0x020000C8 RID: 200
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[Token(Token = "0x2000092")]
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[Serializable]
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public class AnimationCurveParameter : VolumeParameter<AnimationCurve>
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{
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// Token: 0x06000461 RID: 1121 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600038B")]
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[Address(RVA = "0x8BAF00", Offset = "0x8B9F00", VA = "0x1808BAF00")]
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public AnimationCurveParameter(AnimationCurve value, bool overrideState = false)
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{
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}
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}
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}
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