Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Rendering/CoreUtils.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

566 lines
22 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Experimental.Rendering;
namespace UnityEngine.Rendering
{
// Token: 0x0200008A RID: 138
[Token(Token = "0x200005D")]
public static class CoreUtils
{
// Token: 0x1700009C RID: 156
// (get) Token: 0x0600033F RID: 831 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x17000070")]
public static Cubemap blackCubeTexture
{
[Token(Token = "0x6000286")]
[Address(RVA = "0x8C46E0", Offset = "0x8C36E0", VA = "0x1808C46E0")]
get
{
return null;
}
}
// Token: 0x1700009D RID: 157
// (get) Token: 0x06000340 RID: 832 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x17000071")]
public static Cubemap magentaCubeTexture
{
[Token(Token = "0x6000287")]
[Address(RVA = "0x8C4E30", Offset = "0x8C3E30", VA = "0x1808C4E30")]
get
{
return null;
}
}
// Token: 0x1700009E RID: 158
// (get) Token: 0x06000341 RID: 833 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x17000072")]
public static CubemapArray magentaCubeTextureArray
{
[Token(Token = "0x6000288")]
[Address(RVA = "0x8C4C10", Offset = "0x8C3C10", VA = "0x1808C4C10")]
get
{
return null;
}
}
// Token: 0x1700009F RID: 159
// (get) Token: 0x06000342 RID: 834 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x17000073")]
public static Cubemap whiteCubeTexture
{
[Token(Token = "0x6000289")]
[Address(RVA = "0x8C5020", Offset = "0x8C4020", VA = "0x1808C5020")]
get
{
return null;
}
}
// Token: 0x170000A0 RID: 160
// (get) Token: 0x06000343 RID: 835 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x17000074")]
public static RenderTexture emptyUAV
{
[Token(Token = "0x600028A")]
[Address(RVA = "0x8C4AA0", Offset = "0x8C3AA0", VA = "0x1808C4AA0")]
get
{
return null;
}
}
// Token: 0x170000A1 RID: 161
// (get) Token: 0x06000344 RID: 836 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x17000075")]
public static Texture3D blackVolumeTexture
{
[Token(Token = "0x600028B")]
[Address(RVA = "0x8C48D0", Offset = "0x8C38D0", VA = "0x1808C48D0")]
get
{
return null;
}
}
// Token: 0x06000345 RID: 837 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600028C")]
[Address(RVA = "0x8C0700", Offset = "0x8BF700", VA = "0x1808C0700")]
public static void ClearRenderTarget(CommandBuffer cmd, ClearFlag clearFlag, Color clearColor)
{
}
// Token: 0x06000346 RID: 838 RVA: 0x00003768 File Offset: 0x00001968
[Token(Token = "0x600028D")]
[Address(RVA = "0x8C19D0", Offset = "0x8C09D0", VA = "0x1808C19D0")]
private static int FixupDepthSlice(int depthSlice, RTHandle buffer)
{
return 0;
}
// Token: 0x06000347 RID: 839 RVA: 0x00003780 File Offset: 0x00001980
[Token(Token = "0x600028E")]
[Address(RVA = "0x8C19C0", Offset = "0x8C09C0", VA = "0x1808C19C0")]
private static int FixupDepthSlice(int depthSlice, CubemapFace cubemapFace)
{
return 0;
}
// Token: 0x06000348 RID: 840 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600028F")]
[Address(RVA = "0x8C2650", Offset = "0x8C1650", VA = "0x1808C2650")]
public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier buffer, ClearFlag clearFlag, Color clearColor, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1)
{
}
// Token: 0x06000349 RID: 841 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000290")]
[Address(RVA = "0x8C3650", Offset = "0x8C2650", VA = "0x1808C3650")]
public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier buffer, ClearFlag clearFlag = ClearFlag.None, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1)
{
}
// Token: 0x0600034A RID: 842 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000291")]
[Address(RVA = "0x8C3E70", Offset = "0x8C2E70", VA = "0x1808C3E70")]
public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier colorBuffer, RenderTargetIdentifier depthBuffer, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1)
{
}
// Token: 0x0600034B RID: 843 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000292")]
[Address(RVA = "0x8C31B0", Offset = "0x8C21B0", VA = "0x1808C31B0")]
public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier colorBuffer, RenderTargetIdentifier depthBuffer, ClearFlag clearFlag, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1)
{
}
// Token: 0x0600034C RID: 844 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000293")]
[Address(RVA = "0x8C2760", Offset = "0x8C1760", VA = "0x1808C2760")]
public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier colorBuffer, RenderTargetIdentifier depthBuffer, ClearFlag clearFlag, Color clearColor, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1)
{
}
// Token: 0x0600034D RID: 845 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000294")]
[Address(RVA = "0x8C28B0", Offset = "0x8C18B0", VA = "0x1808C28B0")]
public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RenderTargetIdentifier depthBuffer)
{
}
// Token: 0x0600034E RID: 846 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000295")]
[Address(RVA = "0x8C2F50", Offset = "0x8C1F50", VA = "0x1808C2F50")]
public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RenderTargetIdentifier depthBuffer, ClearFlag clearFlag = ClearFlag.None)
{
}
// Token: 0x0600034F RID: 847 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000296")]
[Address(RVA = "0x8C3FC0", Offset = "0x8C2FC0", VA = "0x1808C3FC0")]
public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RenderTargetIdentifier depthBuffer, ClearFlag clearFlag, Color clearColor)
{
}
// Token: 0x06000350 RID: 848 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000297")]
[Address(RVA = "0x8C3B60", Offset = "0x8C2B60", VA = "0x1808C3B60")]
public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier buffer, RenderBufferLoadAction loadAction, RenderBufferStoreAction storeAction, ClearFlag clearFlag, Color clearColor)
{
}
// Token: 0x06000351 RID: 849 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000298")]
[Address(RVA = "0x8C2CB0", Offset = "0x8C1CB0", VA = "0x1808C2CB0")]
public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier buffer, RenderBufferLoadAction loadAction, RenderBufferStoreAction storeAction, ClearFlag clearFlag)
{
}
// Token: 0x06000352 RID: 850 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000299")]
[Address(RVA = "0x8C3D20", Offset = "0x8C2D20", VA = "0x1808C3D20")]
public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier colorBuffer, RenderBufferLoadAction colorLoadAction, RenderBufferStoreAction colorStoreAction, RenderTargetIdentifier depthBuffer, RenderBufferLoadAction depthLoadAction, RenderBufferStoreAction depthStoreAction, ClearFlag clearFlag, Color clearColor)
{
}
// Token: 0x06000353 RID: 851 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600029A")]
[Address(RVA = "0x8C2B20", Offset = "0x8C1B20", VA = "0x1808C2B20")]
public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier colorBuffer, RenderBufferLoadAction colorLoadAction, RenderBufferStoreAction colorStoreAction, RenderTargetIdentifier depthBuffer, RenderBufferLoadAction depthLoadAction, RenderBufferStoreAction depthStoreAction, ClearFlag clearFlag)
{
}
// Token: 0x06000354 RID: 852 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600029B")]
[Address(RVA = "0x8C40C0", Offset = "0x8C30C0", VA = "0x1808C40C0")]
private static void SetViewportAndClear(CommandBuffer cmd, RTHandle buffer, ClearFlag clearFlag, Color clearColor)
{
}
// Token: 0x06000355 RID: 853 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600029C")]
[Address(RVA = "0x8C3510", Offset = "0x8C2510", VA = "0x1808C3510")]
public static void SetRenderTarget(CommandBuffer cmd, RTHandle buffer, ClearFlag clearFlag, Color clearColor, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1)
{
}
// Token: 0x06000356 RID: 854 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600029D")]
[Address(RVA = "0x8C3C50", Offset = "0x8C2C50", VA = "0x1808C3C50")]
public static void SetRenderTarget(CommandBuffer cmd, RTHandle buffer, ClearFlag clearFlag = ClearFlag.None, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1)
{
}
// Token: 0x06000357 RID: 855 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600029E")]
[Address(RVA = "0x8C2DF0", Offset = "0x8C1DF0", VA = "0x1808C2DF0")]
public static void SetRenderTarget(CommandBuffer cmd, RTHandle colorBuffer, RTHandle depthBuffer, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1)
{
}
// Token: 0x06000358 RID: 856 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600029F")]
[Address(RVA = "0x8C29C0", Offset = "0x8C19C0", VA = "0x1808C29C0")]
public static void SetRenderTarget(CommandBuffer cmd, RTHandle colorBuffer, RTHandle depthBuffer, ClearFlag clearFlag, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1)
{
}
// Token: 0x06000359 RID: 857 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002A0")]
[Address(RVA = "0x8C38A0", Offset = "0x8C28A0", VA = "0x1808C38A0")]
public static void SetRenderTarget(CommandBuffer cmd, RTHandle colorBuffer, RTHandle depthBuffer, ClearFlag clearFlag, Color clearColor, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1)
{
}
// Token: 0x0600035A RID: 858 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002A1")]
[Address(RVA = "0x8C3740", Offset = "0x8C2740", VA = "0x1808C3740")]
public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RTHandle depthBuffer)
{
}
// Token: 0x0600035B RID: 859 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002A2")]
[Address(RVA = "0x8C3350", Offset = "0x8C2350", VA = "0x1808C3350")]
public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RTHandle depthBuffer, ClearFlag clearFlag = ClearFlag.None)
{
}
// Token: 0x0600035C RID: 860 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002A3")]
[Address(RVA = "0x8C30A0", Offset = "0x8C20A0", VA = "0x1808C30A0")]
public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RTHandle depthBuffer, ClearFlag clearFlag, Color clearColor)
{
}
// Token: 0x0600035D RID: 861 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002A4")]
[Address(RVA = "0x8C4180", Offset = "0x8C3180", VA = "0x1808C4180")]
public static void SetViewport(CommandBuffer cmd, RTHandle target)
{
}
// Token: 0x0600035E RID: 862 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x60002A5")]
[Address(RVA = "0x8C1BD0", Offset = "0x8C0BD0", VA = "0x1808C1BD0")]
public static string GetRenderTargetAutoName(int width, int height, int depth, RenderTextureFormat format, string name, bool mips = false, bool enableMSAA = false, MSAASamples msaaSamples = MSAASamples.None)
{
return null;
}
// Token: 0x0600035F RID: 863 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x60002A6")]
[Address(RVA = "0x8C1CD0", Offset = "0x8C0CD0", VA = "0x1808C1CD0")]
public static string GetRenderTargetAutoName(int width, int height, int depth, GraphicsFormat format, string name, bool mips = false, bool enableMSAA = false, MSAASamples msaaSamples = MSAASamples.None)
{
return null;
}
// Token: 0x06000360 RID: 864 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x60002A7")]
[Address(RVA = "0x8C1DD0", Offset = "0x8C0DD0", VA = "0x1808C1DD0")]
private static string GetRenderTargetAutoName(int width, int height, int depth, string format, string name, bool mips = false, bool enableMSAA = false, MSAASamples msaaSamples = MSAASamples.None)
{
return null;
}
// Token: 0x06000361 RID: 865 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x60002A8")]
[Address(RVA = "0x8C2400", Offset = "0x8C1400", VA = "0x1808C2400")]
public static string GetTextureAutoName(int width, int height, TextureFormat format, TextureDimension dim = TextureDimension.None, string name = "", bool mips = false, int depth = 0)
{
return null;
}
// Token: 0x06000362 RID: 866 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x60002A9")]
[Address(RVA = "0x8C24F0", Offset = "0x8C14F0", VA = "0x1808C24F0")]
public static string GetTextureAutoName(int width, int height, GraphicsFormat format, TextureDimension dim = TextureDimension.None, string name = "", bool mips = false, int depth = 0)
{
return null;
}
// Token: 0x06000363 RID: 867 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x60002AA")]
[Address(RVA = "0x8C1F40", Offset = "0x8C0F40", VA = "0x1808C1F40")]
private static string GetTextureAutoName(int width, int height, string format, TextureDimension dim = TextureDimension.None, string name = "", bool mips = false, int depth = 0)
{
return null;
}
// Token: 0x06000364 RID: 868 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002AB")]
[Address(RVA = "0x8C04A0", Offset = "0x8BF4A0", VA = "0x1808C04A0")]
public static void ClearCubemap(CommandBuffer cmd, RenderTexture renderTexture, Color clearColor, bool clearMips = false)
{
}
// Token: 0x06000365 RID: 869 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002AC")]
[Address(RVA = "0x8C1700", Offset = "0x8C0700", VA = "0x1808C1700")]
public static void DrawFullScreen(CommandBuffer commandBuffer, Material material, [Optional] MaterialPropertyBlock properties, int shaderPassId = 0)
{
}
// Token: 0x06000366 RID: 870 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002AD")]
[Address(RVA = "0x8C1330", Offset = "0x8C0330", VA = "0x1808C1330")]
public static void DrawFullScreen(CommandBuffer commandBuffer, Material material, RenderTargetIdentifier colorBuffer, [Optional] MaterialPropertyBlock properties, int shaderPassId = 0)
{
}
// Token: 0x06000367 RID: 871 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002AE")]
[Address(RVA = "0x8C1590", Offset = "0x8C0590", VA = "0x1808C1590")]
public static void DrawFullScreen(CommandBuffer commandBuffer, Material material, RenderTargetIdentifier colorBuffer, RenderTargetIdentifier depthStencilBuffer, [Optional] MaterialPropertyBlock properties, int shaderPassId = 0)
{
}
// Token: 0x06000368 RID: 872 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002AF")]
[Address(RVA = "0x8C1450", Offset = "0x8C0450", VA = "0x1808C1450")]
public static void DrawFullScreen(CommandBuffer commandBuffer, Material material, RenderTargetIdentifier[] colorBuffers, RenderTargetIdentifier depthStencilBuffer, [Optional] MaterialPropertyBlock properties, int shaderPassId = 0)
{
}
// Token: 0x06000369 RID: 873 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002B0")]
[Address(RVA = "0x8C17F0", Offset = "0x8C07F0", VA = "0x1808C17F0")]
public static void DrawFullScreen(CommandBuffer commandBuffer, Material material, RenderTargetIdentifier[] colorBuffers, [Optional] MaterialPropertyBlock properties, int shaderPassId = 0)
{
}
// Token: 0x0600036A RID: 874 RVA: 0x00003798 File Offset: 0x00001998
[Token(Token = "0x60002B1")]
[Address(RVA = "0x8C07B0", Offset = "0x8BF7B0", VA = "0x1808C07B0")]
public static Color ConvertSRGBToActiveColorSpace(Color color)
{
return default(Color);
}
// Token: 0x0600036B RID: 875 RVA: 0x000037B0 File Offset: 0x000019B0
[Token(Token = "0x60002B2")]
[Address(RVA = "0x8C0750", Offset = "0x8BF750", VA = "0x1808C0750")]
public static Color ConvertLinearToActiveColorSpace(Color color)
{
return default(Color);
}
// Token: 0x0600036C RID: 876 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x60002B3")]
[Address(RVA = "0x8C10C0", Offset = "0x8C00C0", VA = "0x1808C10C0")]
public static Material CreateEngineMaterial(string shaderPath)
{
return null;
}
// Token: 0x0600036D RID: 877 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x60002B4")]
[Address(RVA = "0x8C11C0", Offset = "0x8C01C0", VA = "0x1808C11C0")]
public static Material CreateEngineMaterial(Shader shader)
{
return null;
}
// Token: 0x0600036E RID: 878 RVA: 0x000037C8 File Offset: 0x000019C8
[Token(Token = "0x60002B5")]
[Address(RVA = "0x21ACCC0", Offset = "0x21ABCC0", VA = "0x1821ACCC0")]
public static bool HasFlag<T>(T mask, T flag) where T : IConvertible
{
return default(bool);
}
// Token: 0x0600036F RID: 879 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002B6")]
[Address(RVA = "0x1FD61F0", Offset = "0x1FD51F0", VA = "0x181FD61F0")]
public static void Swap<T>(ref T a, ref T b)
{
}
// Token: 0x06000370 RID: 880 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002B7")]
[Address(RVA = "0x8C2620", Offset = "0x8C1620", VA = "0x1808C2620")]
public static void SetKeyword(CommandBuffer cmd, string keyword, bool state)
{
}
// Token: 0x06000371 RID: 881 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002B8")]
[Address(RVA = "0x8C25F0", Offset = "0x8C15F0", VA = "0x1808C25F0")]
public static void SetKeyword(Material material, string keyword, bool state)
{
}
// Token: 0x06000372 RID: 882 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002B9")]
[Address(RVA = "0x8C12A0", Offset = "0x8C02A0", VA = "0x1808C12A0")]
public static void Destroy(Object obj)
{
}
// Token: 0x06000373 RID: 883 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x60002BA")]
[Address(RVA = "0x8C1A20", Offset = "0x8C0A20", VA = "0x1808C1A20")]
public static IEnumerable<Type> GetAllAssemblyTypes()
{
return null;
}
// Token: 0x06000374 RID: 884 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x60002BB")]
[Address(RVA = "0x24668C0", Offset = "0x24658C0", VA = "0x1824668C0")]
public static IEnumerable<Type> GetAllTypesDerivedFrom<T>()
{
return null;
}
// Token: 0x06000375 RID: 885 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002BC")]
[Address(RVA = "0x8C25E0", Offset = "0x8C15E0", VA = "0x1808C25E0")]
public static void SafeRelease(ComputeBuffer buffer)
{
}
// Token: 0x06000376 RID: 886 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x60002BD")]
[Address(RVA = "0x8C0810", Offset = "0x8BF810", VA = "0x1808C0810")]
public static Mesh CreateCubeMesh(Vector3 min, Vector3 max)
{
return null;
}
// Token: 0x06000377 RID: 887 RVA: 0x000037E0 File Offset: 0x000019E0
[Token(Token = "0x60002BE")]
[Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0")]
public static bool ArePostProcessesEnabled(Camera camera)
{
return default(bool);
}
// Token: 0x06000378 RID: 888 RVA: 0x000037F8 File Offset: 0x000019F8
[Token(Token = "0x60002BF")]
[Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0")]
public static bool AreAnimatedMaterialsEnabled(Camera camera)
{
return default(bool);
}
// Token: 0x06000379 RID: 889 RVA: 0x00003810 File Offset: 0x00001A10
[Token(Token = "0x60002C0")]
[Address(RVA = "0x424690", Offset = "0x423690", VA = "0x180424690")]
public static bool IsSceneLightingDisabled(Camera camera)
{
return default(bool);
}
// Token: 0x0600037A RID: 890 RVA: 0x00003828 File Offset: 0x00001A28
[Token(Token = "0x60002C1")]
[Address(RVA = "0x424690", Offset = "0x423690", VA = "0x180424690")]
public static bool IsLightOverlapDebugEnabled(Camera camera)
{
return default(bool);
}
// Token: 0x0600037B RID: 891 RVA: 0x00003840 File Offset: 0x00001A40
[Token(Token = "0x60002C2")]
[Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0")]
public static bool IsSceneViewFogEnabled(Camera camera)
{
return default(bool);
}
// Token: 0x040001EF RID: 495
[Token(Token = "0x4000176")]
public static readonly Vector3[] lookAtList;
// Token: 0x040001F0 RID: 496
[Token(Token = "0x4000177")]
public static readonly Vector3[] upVectorList;
// Token: 0x040001F1 RID: 497
[Token(Token = "0x4000178")]
public const int editMenuPriority1 = 320;
// Token: 0x040001F2 RID: 498
[Token(Token = "0x4000179")]
public const int editMenuPriority2 = 331;
// Token: 0x040001F3 RID: 499
[Token(Token = "0x400017A")]
public const int editMenuPriority3 = 342;
// Token: 0x040001F4 RID: 500
[Token(Token = "0x400017B")]
public const int editMenuPriority4 = 353;
// Token: 0x040001F5 RID: 501
[Token(Token = "0x400017C")]
public const int assetCreateMenuPriority1 = 230;
// Token: 0x040001F6 RID: 502
[Token(Token = "0x400017D")]
public const int assetCreateMenuPriority2 = 241;
// Token: 0x040001F7 RID: 503
[Token(Token = "0x400017E")]
public const int assetCreateMenuPriority3 = 300;
// Token: 0x040001F8 RID: 504
[Token(Token = "0x400017F")]
public const int gameObjectMenuPriority = 10;
// Token: 0x040001F9 RID: 505
[Token(Token = "0x4000180")]
private static Cubemap m_BlackCubeTexture;
// Token: 0x040001FA RID: 506
[Token(Token = "0x4000181")]
private static Cubemap m_MagentaCubeTexture;
// Token: 0x040001FB RID: 507
[Token(Token = "0x4000182")]
private static CubemapArray m_MagentaCubeTextureArray;
// Token: 0x040001FC RID: 508
[Token(Token = "0x4000183")]
private static Cubemap m_WhiteCubeTexture;
// Token: 0x040001FD RID: 509
[Token(Token = "0x4000184")]
private static RenderTexture m_EmptyUAV;
// Token: 0x040001FE RID: 510
[Token(Token = "0x4000185")]
private static Texture3D m_BlackVolumeTexture;
// Token: 0x040001FF RID: 511
[Token(Token = "0x4000186")]
private static IEnumerable<Type> m_AssemblyTypes;
}
}