Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Rendering/MaxFloatParameter.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

45 lines
1.2 KiB
C#

using System;
using System.Diagnostics;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x020000B2 RID: 178
[Token(Token = "0x200007D")]
[DebuggerDisplay("{m_Value} ({m_OverrideState})")]
[Serializable]
public class MaxFloatParameter : FloatParameter
{
// Token: 0x170000C0 RID: 192
// (get) Token: 0x0600042D RID: 1069 RVA: 0x00003CC0 File Offset: 0x00001EC0
// (set) Token: 0x0600042E RID: 1070 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700008D")]
public override float value
{
[Token(Token = "0x600035B")]
[Address(RVA = "0x7A91F0", Offset = "0x7A81F0", VA = "0x1807A91F0", Slot = "12")]
get
{
return 0f;
}
[Token(Token = "0x600035C")]
[Address(RVA = "0xA3C650", Offset = "0xA3B650", VA = "0x180A3C650", Slot = "13")]
set
{
}
}
// Token: 0x0600042F RID: 1071 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600035D")]
[Address(RVA = "0xA3C5E0", Offset = "0xA3B5E0", VA = "0x180A3C5E0")]
public MaxFloatParameter(float value, float max, bool overrideState = false)
{
}
// Token: 0x04000252 RID: 594
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40001BD")]
public float max;
}
}