35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace UnityEngine.Rendering
|
|
{
|
|
// Token: 0x02000098 RID: 152
|
|
[Token(Token = "0x2000065")]
|
|
public static class TileLayoutUtils
|
|
{
|
|
// Token: 0x060003B4 RID: 948 RVA: 0x00003A68 File Offset: 0x00001C68
|
|
[Token(Token = "0x60002EB")]
|
|
[Address(RVA = "0xA44460", Offset = "0xA43460", VA = "0x180A44460")]
|
|
public static bool TryLayoutByTiles(RectInt src, uint tileSize, out RectInt main, out RectInt topRow, out RectInt rightCol, out RectInt topRight)
|
|
{
|
|
return default(bool);
|
|
}
|
|
|
|
// Token: 0x060003B5 RID: 949 RVA: 0x00003A80 File Offset: 0x00001C80
|
|
[Token(Token = "0x60002EC")]
|
|
[Address(RVA = "0xA442B0", Offset = "0xA432B0", VA = "0x180A442B0")]
|
|
public static bool TryLayoutByRow(RectInt src, uint tileSize, out RectInt main, out RectInt other)
|
|
{
|
|
return default(bool);
|
|
}
|
|
|
|
// Token: 0x060003B6 RID: 950 RVA: 0x00003A98 File Offset: 0x00001C98
|
|
[Token(Token = "0x60002ED")]
|
|
[Address(RVA = "0xA44100", Offset = "0xA43100", VA = "0x180A44100")]
|
|
public static bool TryLayoutByCol(RectInt src, uint tileSize, out RectInt main, out RectInt other)
|
|
{
|
|
return default(bool);
|
|
}
|
|
}
|
|
}
|