Files
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

246 lines
6.5 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.Rendering.Universal
{
// Token: 0x020000BD RID: 189
[Token(Token = "0x200009C")]
[ExecuteInEditMode]
[DisallowMultipleComponent]
[AddComponentMenu("Rendering/2D/Shadow Caster 2D (Experimental)")]
public class ShadowCaster2D : ShadowCasterGroup2D
{
// Token: 0x1700010E RID: 270
// (get) Token: 0x060003C4 RID: 964 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x1700010B")]
internal Mesh mesh
{
[Token(Token = "0x600039F")]
[Address(RVA = "0x4975A0", Offset = "0x4965A0", VA = "0x1804975A0")]
get
{
return null;
}
}
// Token: 0x1700010F RID: 271
// (get) Token: 0x060003C5 RID: 965 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x1700010C")]
internal Vector3[] shapePath
{
[Token(Token = "0x60003A0")]
[Address(RVA = "0x41CEF0", Offset = "0x41BEF0", VA = "0x18041CEF0")]
get
{
return null;
}
}
// Token: 0x17000110 RID: 272
// (get) Token: 0x060003C6 RID: 966 RVA: 0x00004110 File Offset: 0x00002310
// (set) Token: 0x060003C7 RID: 967 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700010D")]
internal int shapePathHash
{
[Token(Token = "0x60003A1")]
[Address(RVA = "0x678D20", Offset = "0x677D20", VA = "0x180678D20")]
get
{
return 0;
}
[Token(Token = "0x60003A2")]
[Address(RVA = "0x678D30", Offset = "0x677D30", VA = "0x180678D30")]
set
{
}
}
// Token: 0x17000111 RID: 273
// (get) Token: 0x060003C9 RID: 969 RVA: 0x00004128 File Offset: 0x00002328
// (set) Token: 0x060003C8 RID: 968 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700010E")]
public bool useRendererSilhouette
{
[Token(Token = "0x60003A4")]
[Address(RVA = "0x24027A0", Offset = "0x24017A0", VA = "0x1824027A0")]
get
{
return default(bool);
}
[Token(Token = "0x60003A3")]
[Address(RVA = "0x844B60", Offset = "0x843B60", VA = "0x180844B60")]
set
{
}
}
// Token: 0x17000112 RID: 274
// (get) Token: 0x060003CB RID: 971 RVA: 0x00004140 File Offset: 0x00002340
// (set) Token: 0x060003CA RID: 970 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700010F")]
public bool selfShadows
{
[Token(Token = "0x60003A6")]
[Address(RVA = "0xB91020", Offset = "0xB90020", VA = "0x180B91020")]
get
{
return default(bool);
}
[Token(Token = "0x60003A5")]
[Address(RVA = "0x1472450", Offset = "0x1471450", VA = "0x181472450")]
set
{
}
}
// Token: 0x17000113 RID: 275
// (get) Token: 0x060003CD RID: 973 RVA: 0x00004158 File Offset: 0x00002358
// (set) Token: 0x060003CC RID: 972 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000110")]
public bool castsShadows
{
[Token(Token = "0x60003A8")]
[Address(RVA = "0xAC2F30", Offset = "0xAC1F30", VA = "0x180AC2F30")]
get
{
return default(bool);
}
[Token(Token = "0x60003A7")]
[Address(RVA = "0x113EE50", Offset = "0x113DE50", VA = "0x18113EE50")]
set
{
}
}
// Token: 0x060003CE RID: 974 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60003A9")]
[Address(RVA = "0x2402430", Offset = "0x2401430", VA = "0x182402430")]
private static int[] SetDefaultSortingLayers()
{
return null;
}
// Token: 0x060003CF RID: 975 RVA: 0x00004170 File Offset: 0x00002370
[Token(Token = "0x60003AA")]
[Address(RVA = "0x24022E0", Offset = "0x24012E0", VA = "0x1824022E0")]
internal bool IsShadowedLayer(int layer)
{
return default(bool);
}
// Token: 0x060003D0 RID: 976 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60003AB")]
[Address(RVA = "0x2401C50", Offset = "0x2400C50", VA = "0x182401C50")]
private void Awake()
{
}
// Token: 0x060003D1 RID: 977 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60003AC")]
[Address(RVA = "0x2402350", Offset = "0x2401350", VA = "0x182402350")]
protected void OnEnable()
{
}
// Token: 0x060003D2 RID: 978 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60003AD")]
[Address(RVA = "0x2402340", Offset = "0x2401340", VA = "0x182402340")]
protected void OnDisable()
{
}
// Token: 0x060003D3 RID: 979 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60003AE")]
[Address(RVA = "0x2402510", Offset = "0x2401510", VA = "0x182402510")]
public void Update()
{
}
// Token: 0x060003D4 RID: 980 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60003AF")]
[Address(RVA = "0x2402780", Offset = "0x2401780", VA = "0x182402780")]
public ShadowCaster2D()
{
}
// Token: 0x04000502 RID: 1282
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400041D")]
[SerializeField]
private bool m_HasRenderer;
// Token: 0x04000503 RID: 1283
[FieldOffset(Offset = "0x29")]
[Token(Token = "0x400041E")]
[SerializeField]
private bool m_UseRendererSilhouette;
// Token: 0x04000504 RID: 1284
[FieldOffset(Offset = "0x2A")]
[Token(Token = "0x400041F")]
[SerializeField]
private bool m_CastsShadows;
// Token: 0x04000505 RID: 1285
[FieldOffset(Offset = "0x2B")]
[Token(Token = "0x4000420")]
[SerializeField]
private bool m_SelfShadows;
// Token: 0x04000506 RID: 1286
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000421")]
[SerializeField]
private int[] m_ApplyToSortingLayers;
// Token: 0x04000507 RID: 1287
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000422")]
[SerializeField]
private Vector3[] m_ShapePath;
// Token: 0x04000508 RID: 1288
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000423")]
[SerializeField]
private int m_ShapePathHash;
// Token: 0x04000509 RID: 1289
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000424")]
[SerializeField]
private Mesh m_Mesh;
// Token: 0x0400050A RID: 1290
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4000425")]
[SerializeField]
private int m_InstanceId;
// Token: 0x0400050B RID: 1291
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4000426")]
internal ShadowCasterGroup2D m_ShadowCasterGroup;
// Token: 0x0400050C RID: 1292
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4000427")]
internal ShadowCasterGroup2D m_PreviousShadowCasterGroup;
// Token: 0x0400050D RID: 1293
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4000428")]
private int m_PreviousShadowGroup;
// Token: 0x0400050E RID: 1294
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4000429")]
private bool m_PreviousCastsShadows;
// Token: 0x0400050F RID: 1295
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400042A")]
private int m_PreviousPathHash;
}
}