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27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/AntialiasingMode.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

21 lines
447 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000074 RID: 116
[Token(Token = "0x2000068")]
public enum AntialiasingMode
{
// Token: 0x04000250 RID: 592
[Token(Token = "0x4000218")]
None,
// Token: 0x04000251 RID: 593
[Token(Token = "0x4000219")]
FastApproximateAntialiasing,
// Token: 0x04000252 RID: 594
[Token(Token = "0x400021A")]
SubpixelMorphologicalAntiAliasing
}
}