Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/Internal/FinalBlitPass.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

51 lines
1.5 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal.Internal
{
// Token: 0x02000097 RID: 151
[Token(Token = "0x2000085")]
public class FinalBlitPass : ScriptableRenderPass
{
// Token: 0x060002A7 RID: 679 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000290")]
[Address(RVA = "0x23F1380", Offset = "0x23F0380", VA = "0x1823F1380")]
public FinalBlitPass(RenderPassEvent evt, Material blitMaterial)
{
}
// Token: 0x060002A8 RID: 680 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000291")]
[Address(RVA = "0x23F1370", Offset = "0x23F0370", VA = "0x1823F1370")]
public void Setup(RenderTextureDescriptor baseDescriptor, RenderTargetHandle colorHandle)
{
}
// Token: 0x060002A9 RID: 681 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000292")]
[Address(RVA = "0x23F0C00", Offset = "0x23EFC00", VA = "0x1823F0C00", Slot = "7")]
public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
{
}
// Token: 0x040003B8 RID: 952
[Token(Token = "0x4000341")]
private const string m_ProfilerTag = "Final Blit Pass";
// Token: 0x040003B9 RID: 953
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4000342")]
private RenderTargetHandle m_Source;
// Token: 0x040003BA RID: 954
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4000343")]
private Material m_BlitMaterial;
// Token: 0x040003BB RID: 955
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4000344")]
private TextureDimension m_TargetDimension;
}
}