Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/MotionBlurMode.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

18 lines
339 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000046 RID: 70
[Token(Token = "0x2000040")]
public enum MotionBlurMode
{
// Token: 0x04000184 RID: 388
[Token(Token = "0x4000160")]
CameraOnly,
// Token: 0x04000185 RID: 389
[Token(Token = "0x4000161")]
CameraAndObjects
}
}