21 lines
411 B
C#
21 lines
411 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering.Universal
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{
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// Token: 0x0200001A RID: 26
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[Token(Token = "0x2000018")]
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public enum OpaqueTextureRenderMode
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{
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// Token: 0x04000060 RID: 96
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[Token(Token = "0x4000051")]
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Required,
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// Token: 0x04000061 RID: 97
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[Token(Token = "0x4000052")]
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Automatic,
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// Token: 0x04000062 RID: 98
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[Token(Token = "0x4000053")]
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Disabled
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}
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}
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