Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/ParticleQualityLevel.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

21 lines
403 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x0200000F RID: 15
[Token(Token = "0x200000D")]
public enum ParticleQualityLevel
{
// Token: 0x04000028 RID: 40
[Token(Token = "0x4000019")]
Minimal,
// Token: 0x04000029 RID: 41
[Token(Token = "0x400001A")]
Reduced,
// Token: 0x0400002A RID: 42
[Token(Token = "0x400001B")]
Normal
}
}