Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/SceneViewDepthCopyPass.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

68 lines
2.0 KiB
C#

using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x0200005D RID: 93
[Token(Token = "0x2000055")]
internal class SceneViewDepthCopyPass : ScriptableRenderPass
{
// Token: 0x17000080 RID: 128
// (get) Token: 0x0600013A RID: 314 RVA: 0x00002D60 File Offset: 0x00000F60
// (set) Token: 0x0600013B RID: 315 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000080")]
private RenderTargetHandle source
{
[Token(Token = "0x600012F")]
[Address(RVA = "0x483190", Offset = "0x482190", VA = "0x180483190")]
[CompilerGenerated]
get
{
return default(RenderTargetHandle);
}
[Token(Token = "0x6000130")]
[Address(RVA = "0x483380", Offset = "0x482380", VA = "0x180483380")]
[CompilerGenerated]
set
{
}
}
// Token: 0x0600013C RID: 316 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000131")]
[Address(RVA = "0x6990C0", Offset = "0x6980C0", VA = "0x1806990C0")]
public SceneViewDepthCopyPass(RenderPassEvent evt, Material copyDepthMaterial)
{
}
// Token: 0x0600013D RID: 317 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000132")]
[Address(RVA = "0x483380", Offset = "0x482380", VA = "0x180483380")]
public void Setup(RenderTargetHandle source)
{
}
// Token: 0x0600013E RID: 318 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000133")]
[Address(RVA = "0x698C00", Offset = "0x697C00", VA = "0x180698C00", Slot = "7")]
public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
{
}
// Token: 0x040001DF RID: 479
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40001B2")]
private Material m_CopyDepthMaterial;
// Token: 0x040001E0 RID: 480
[Token(Token = "0x40001B3")]
private const string m_ProfilerTag = "Copy Depth for Scene View";
// Token: 0x040001E1 RID: 481
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40001B4")]
private int m_ScaleBiasId;
}
}