Files
27Aug2021-Cpp2IL-Dump/Unity.TextMeshPro/TMPro/TMP_SpriteInfo.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

26 lines
528 B
C#

using System;
using Cpp2IlInjected;
namespace TMPro
{
// Token: 0x0200009B RID: 155
[Token(Token = "0x2000069")]
public struct TMP_SpriteInfo
{
// Token: 0x0400055B RID: 1371
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40004BF")]
public int spriteIndex;
// Token: 0x0400055C RID: 1372
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x40004C0")]
public int characterIndex;
// Token: 0x0400055D RID: 1373
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40004C1")]
public int vertexIndex;
}
}