27 lines
557 B
C#
27 lines
557 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.XR.ARSubsystems
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{
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// Token: 0x02000006 RID: 6
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[Token(Token = "0x2000006")]
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public enum AsyncCameraImageConversionStatus
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{
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// Token: 0x04000009 RID: 9
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[Token(Token = "0x4000009")]
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Disposed,
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// Token: 0x0400000A RID: 10
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[Token(Token = "0x400000A")]
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Pending,
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// Token: 0x0400000B RID: 11
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[Token(Token = "0x400000B")]
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Processing,
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// Token: 0x0400000C RID: 12
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[Token(Token = "0x400000C")]
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Ready,
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// Token: 0x0400000D RID: 13
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[Token(Token = "0x400000D")]
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Failed
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}
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}
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