Files
27Aug2021-Cpp2IL-Dump/UnityEngine.AnimationModule/UnityEngine/Animations/AnimationHumanStream.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

23 lines
626 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Animations
{
// Token: 0x0200002B RID: 43
[Token(Token = "0x200002B")]
[RequiredByNativeCode]
[MovedFrom("UnityEngine.Experimental.Animations")]
[NativeHeader("Modules/Animation/Director/AnimationHumanStream.h")]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationHumanStream.bindings.h")]
public struct AnimationHumanStream
{
// Token: 0x040000BD RID: 189
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000BD")]
private IntPtr stream;
}
}