23 lines
626 B
C#
23 lines
626 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Scripting;
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using UnityEngine.Scripting.APIUpdating;
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namespace UnityEngine.Animations
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{
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// Token: 0x0200002B RID: 43
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[Token(Token = "0x200002B")]
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[RequiredByNativeCode]
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[MovedFrom("UnityEngine.Experimental.Animations")]
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[NativeHeader("Modules/Animation/Director/AnimationHumanStream.h")]
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[NativeHeader("Modules/Animation/ScriptBindings/AnimationHumanStream.bindings.h")]
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public struct AnimationHumanStream
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{
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// Token: 0x040000BD RID: 189
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x40000BD")]
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private IntPtr stream;
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}
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}
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