51 lines
1.7 KiB
C#
51 lines
1.7 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Playables;
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using UnityEngine.Scripting;
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namespace UnityEngine.Animations
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{
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// Token: 0x0200002C RID: 44
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[Token(Token = "0x200002C")]
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[RequiredByNativeCode]
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[NativeHeader("Modules/Animation/ScriptBindings/AnimationLayerMixerPlayable.bindings.h")]
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[NativeHeader("Runtime/Director/Core/HPlayable.h")]
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[StaticAccessor("AnimationLayerMixerPlayableBindings", StaticAccessorType.DoubleColon)]
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[NativeHeader("Modules/Animation/Director/AnimationLayerMixerPlayable.h")]
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public struct AnimationLayerMixerPlayable : IEquatable<AnimationLayerMixerPlayable>
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{
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// Token: 0x060001CB RID: 459 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60001CB")]
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[Address(RVA = "0x11613A0", Offset = "0x11603A0", VA = "0x1811613A0")]
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internal AnimationLayerMixerPlayable(PlayableHandle handle)
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{
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}
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// Token: 0x060001CC RID: 460 RVA: 0x00002EC8 File Offset: 0x000010C8
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[Token(Token = "0x60001CC")]
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[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
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public PlayableHandle GetHandle()
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{
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return default(PlayableHandle);
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}
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// Token: 0x060001CD RID: 461 RVA: 0x00002EE0 File Offset: 0x000010E0
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[Token(Token = "0x60001CD")]
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[Address(RVA = "0x1161220", Offset = "0x1160220", VA = "0x181161220", Slot = "4")]
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public bool Equals(AnimationLayerMixerPlayable other)
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{
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return default(bool);
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}
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// Token: 0x040000BE RID: 190
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x40000BE")]
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private PlayableHandle m_Handle;
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// Token: 0x040000BF RID: 191
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[Token(Token = "0x40000BF")]
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private static readonly AnimationLayerMixerPlayable m_NullPlayable;
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}
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}
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