Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/Behaviour.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

58 lines
1.4 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x020000FE RID: 254
[Token(Token = "0x20000FE")]
[UsedByNativeCode]
[NativeHeader("Runtime/Mono/MonoBehaviour.h")]
public class Behaviour : Component
{
// Token: 0x17000205 RID: 517
// (get) Token: 0x06000A1C RID: 2588 RVA: 0x000078A8 File Offset: 0x00005AA8
// (set) Token: 0x06000A1D RID: 2589 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000205")]
[RequiredByNativeCode]
[NativeProperty]
public bool enabled
{
[Token(Token = "0x6000A1C")]
[Address(RVA = "0x3235AA0", Offset = "0x3234AA0", VA = "0x183235AA0")]
get
{
return default(bool);
}
[Token(Token = "0x6000A1D")]
[Address(RVA = "0x3235B20", Offset = "0x3234B20", VA = "0x183235B20")]
set
{
}
}
// Token: 0x17000206 RID: 518
// (get) Token: 0x06000A1E RID: 2590 RVA: 0x000078C0 File Offset: 0x00005AC0
[Token(Token = "0x17000206")]
[NativeProperty]
public bool isActiveAndEnabled
{
[Token(Token = "0x6000A1E")]
[Address(RVA = "0x3235AE0", Offset = "0x3234AE0", VA = "0x183235AE0")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x06000A1F RID: 2591 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000A1F")]
[Address(RVA = "0x3235A40", Offset = "0x3234A40", VA = "0x183235A40")]
public Behaviour()
{
}
}
}