Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/CombineInstance.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

60 lines
1.4 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x020000B7 RID: 183
[Token(Token = "0x20000B7")]
public struct CombineInstance
{
// Token: 0x17000156 RID: 342
// (set) Token: 0x06000698 RID: 1688 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000156")]
public Mesh mesh
{
[Token(Token = "0x6000698")]
[Address(RVA = "0x323CC50", Offset = "0x323BC50", VA = "0x18323CC50")]
set
{
}
}
// Token: 0x17000157 RID: 343
// (set) Token: 0x06000699 RID: 1689 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000157")]
public Matrix4x4 transform
{
[Token(Token = "0x6000699")]
[Address(RVA = "0x323CCE0", Offset = "0x323BCE0", VA = "0x18323CCE0")]
set
{
}
}
// Token: 0x0400025A RID: 602
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400025A")]
private int m_MeshInstanceID;
// Token: 0x0400025B RID: 603
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x400025B")]
private int m_SubMeshIndex;
// Token: 0x0400025C RID: 604
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400025C")]
private Matrix4x4 m_Transform;
// Token: 0x0400025D RID: 605
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400025D")]
private Vector4 m_LightmapScaleOffset;
// Token: 0x0400025E RID: 606
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400025E")]
private Vector4 m_RealtimeLightmapScaleOffset;
}
}