24 lines
551 B
C#
24 lines
551 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x02000072 RID: 114
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[Token(Token = "0x2000072")]
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internal enum EnabledOrientation
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{
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// Token: 0x04000120 RID: 288
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[Token(Token = "0x4000120")]
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kAutorotateToPortrait = 1,
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// Token: 0x04000121 RID: 289
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[Token(Token = "0x4000121")]
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kAutorotateToPortraitUpsideDown,
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// Token: 0x04000122 RID: 290
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[Token(Token = "0x4000122")]
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kAutorotateToLandscapeLeft = 4,
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// Token: 0x04000123 RID: 291
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[Token(Token = "0x4000123")]
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kAutorotateToLandscapeRight = 8
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}
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}
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