Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/Events/CachedInvokableCall.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

38 lines
1.1 KiB
C#

using System;
using System.Reflection;
using Cpp2IlInjected;
namespace UnityEngine.Events
{
// Token: 0x0200017F RID: 383
[Token(Token = "0x200017F")]
internal class CachedInvokableCall<T> : InvokableCall<T>
{
// Token: 0x06000D99 RID: 3481 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000D99")]
[Address(RVA = "0x36265A0", Offset = "0x36255A0", VA = "0x1836265A0")]
public CachedInvokableCall(Object target, MethodInfo theFunction, T argument)
{
}
// Token: 0x06000D9A RID: 3482 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000D9A")]
[Address(RVA = "0x36264D0", Offset = "0x36254D0", VA = "0x1836264D0", Slot = "4")]
public override void Invoke(object[] args)
{
}
// Token: 0x06000D9B RID: 3483 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000D9B")]
[Address(RVA = "0x36264D0", Offset = "0x36254D0", VA = "0x1836264D0", Slot = "6")]
public override void Invoke(T arg0)
{
}
// Token: 0x04000558 RID: 1368
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000558")]
private readonly T m_Arg1;
}
}