Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/HeaderAttribute.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

24 lines
579 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x020000E6 RID: 230
[Token(Token = "0x20000E6")]
[AttributeUsage(AttributeTargets.Field)]
public class HeaderAttribute : PropertyAttribute
{
// Token: 0x060009C9 RID: 2505 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60009C9")]
[Address(RVA = "0xE78FA0", Offset = "0xE77FA0", VA = "0x180E78FA0")]
public HeaderAttribute(string header)
{
}
// Token: 0x04000436 RID: 1078
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000436")]
public readonly string header;
}
}