Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/ILogger.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

55 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x020000C9 RID: 201
[Token(Token = "0x20000C9")]
public interface ILogger : ILogHandler
{
// Token: 0x170001AF RID: 431
// (get) Token: 0x060007FF RID: 2047
// (set) Token: 0x06000800 RID: 2048
[Token(Token = "0x170001AF")]
ILogHandler logHandler
{
[Token(Token = "0x60007FF")]
[Address(Slot = "0")]
get;
[Token(Token = "0x6000800")]
[Address(Slot = "1")]
set;
}
// Token: 0x170001B0 RID: 432
// (get) Token: 0x06000801 RID: 2049
[Token(Token = "0x170001B0")]
bool logEnabled
{
[Token(Token = "0x6000801")]
[Address(Slot = "2")]
get;
}
// Token: 0x06000802 RID: 2050
[Token(Token = "0x6000802")]
[Address(Slot = "3")]
void Log(LogType logType, object message);
// Token: 0x06000803 RID: 2051
[Token(Token = "0x6000803")]
[Address(Slot = "4")]
void Log(LogType logType, object message, Object context);
// Token: 0x06000804 RID: 2052
[Token(Token = "0x6000804")]
[Address(Slot = "5")]
void LogError(string tag, object message);
// Token: 0x06000805 RID: 2053
[Token(Token = "0x6000805")]
[Address(Slot = "6")]
void LogFormat(LogType logType, string format, params object[] args);
}
}